Divinity: Original Sin 2

Divinity: Original Sin 2

Radiant Enhanced Flurry and All-In
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 2 ott 2019, 11:10

Aggiornamento: 2 ott 2019, 10:09

Back to normal ! Perfected version

Aggiornamento: 2 ott 2019, 7:26

Now this is perfect but ...
Damn it you Flurry ! you won't want my Damage range changes because your code is stupid ! > .<
Gotta remove the fun random range part then

Aggiornamento: 2 ott 2019, 7:05

Okay damage potencies are right on point if not perfect ! But i still feel a bit too much power from the cooldown, it has to be a rarer hit. Moving CD from 3 to 4. 4 turns + fight does happen, but quite rare.

Aggiornamento: 2 ott 2019, 6:29

Damages are too high ... i don't like easy games. This has to be just right.