Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

TFE Serious+
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Uppdatering: 19 nov, 2019 @ 22:24

Uppdatering: 18 nov, 2019 @ 11:19

Change log:

Added minor content to:

- Hatshepsut
- Suburbs
- Sewers
- Metropolis
- Karnak
- Alley of Sphinx
- Sacred Yards
- The Great Pyramid

Uppdatering: 17 nov, 2019 @ 20:50

Uppdatering: 17 nov, 2019 @ 8:23

Uppdatering: 16 nov, 2019 @ 23:27

Change log:

Tomb of Ramses:
- Added new trap fight
- Added more coop spawns
- Re-balanced sp spawns

Metropolis:
- Re-balanced final fight

Uppdatering: 16 nov, 2019 @ 10:59

Change log:

All previous updates without a change log include:

Arachnoids
- Projectiles changed back to original hit-scan bullets (use a laser workshop mod if you want them to not be hit-scan)

Hatshepsut:
- Added more spawns in areas surrounding the 1st section

Sand Canyon:
- Re-balanced spawns for coop

Tomb Of Ramses:
- Re-balanced spawns for coop
- Added more spawns for sp during empty areas

Valley Of The Kings:
- Added more spawns for sp during empty areas
- Re-balanced spawns

Moon Mountain:
- Added small supplies on each island
- Re-balanced spawns for sp

Oasis:
- Re-balanced spawns for sp

Suburbs:
- Added more supplies during the start and throughout the first section of map
- Re-balanced spawns for sp/coop

Sewers:
- Re-balanced spawns slightly for sp/coop

Metropolis:
- Added more supplies during 2nd section of map
- Re-balanced spawns for sp
- Completely re-scripted final battle sequence

Alley Of Sphinxes:
- Added more ammo during 1st section of map
- Completely re-scripted 2nd battle sequence for both sp/coop

Luxor:
- Added more spawns for sp during empty areas
- Re-balanced spawns for sp/coop

Uppdatering: 16 nov, 2019 @ 9:05

Uppdatering: 15 nov, 2019 @ 12:34

Uppdatering: 14 nov, 2019 @ 20:31

Uppdatering: 14 nov, 2019 @ 14:28