Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

TFE Serious+
Viser 31–40 av 74 bidrag
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Oppdatering: 19. nov. 2019 @ 22.24

Oppdatering: 18. nov. 2019 @ 11.19

Change log:

Added minor content to:

- Hatshepsut
- Suburbs
- Sewers
- Metropolis
- Karnak
- Alley of Sphinx
- Sacred Yards
- The Great Pyramid

Oppdatering: 17. nov. 2019 @ 20.50

Oppdatering: 17. nov. 2019 @ 8.23

Oppdatering: 16. nov. 2019 @ 23.27

Change log:

Tomb of Ramses:
- Added new trap fight
- Added more coop spawns
- Re-balanced sp spawns

Metropolis:
- Re-balanced final fight

Oppdatering: 16. nov. 2019 @ 10.59

Change log:

All previous updates without a change log include:

Arachnoids
- Projectiles changed back to original hit-scan bullets (use a laser workshop mod if you want them to not be hit-scan)

Hatshepsut:
- Added more spawns in areas surrounding the 1st section

Sand Canyon:
- Re-balanced spawns for coop

Tomb Of Ramses:
- Re-balanced spawns for coop
- Added more spawns for sp during empty areas

Valley Of The Kings:
- Added more spawns for sp during empty areas
- Re-balanced spawns

Moon Mountain:
- Added small supplies on each island
- Re-balanced spawns for sp

Oasis:
- Re-balanced spawns for sp

Suburbs:
- Added more supplies during the start and throughout the first section of map
- Re-balanced spawns for sp/coop

Sewers:
- Re-balanced spawns slightly for sp/coop

Metropolis:
- Added more supplies during 2nd section of map
- Re-balanced spawns for sp
- Completely re-scripted final battle sequence

Alley Of Sphinxes:
- Added more ammo during 1st section of map
- Completely re-scripted 2nd battle sequence for both sp/coop

Luxor:
- Added more spawns for sp during empty areas
- Re-balanced spawns for sp/coop

Oppdatering: 16. nov. 2019 @ 9.05

Oppdatering: 15. nov. 2019 @ 12.34

Oppdatering: 14. nov. 2019 @ 20.31

Oppdatering: 14. nov. 2019 @ 14.28