Rivals of Aether

Rivals of Aether

Komachi
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更新于:2019 年 9 月 27 日 上午 7:52

v1.1

Specials:

Nspecial: Made a new neutral special. Will have to update this to have the bronze projectile function correctly. I would like to ideally have the bronze projectile do no damage, but have a slight amount of hitstun while the other 2 projectiles do different damage.
Fspecial: New animation, still experimenting with where I want this to go.
Uspecial: Adjusted Up Special to have a small delay when starting, also adjusted about all of the hitboxes. Added a sweetspot on the first frame of the rise.
Dspecial: Still trying to decide what to do with this move, stay tuned


Ground Moves:

Jab: Doesn't go quite as high as it used to, use up tilt for hitting above you
Dtilt: Nerfed Dtilt range, rest of the move is the same
Ftilt: Now pulls people toward you, hopefully this makes for some cool combos
Fstrong: Actually has normal tipper mechanics, my bad on not having this made correctly in the first place.
Dstrong: Adjusted the hitbox a little bit, comes out faster as well


Aerials:

Adjusted Nair damage, hitbox, and visuals
Adjusted Dair hitboxes

更新于:2019 年 9 月 25 日 下午 4:22

v1