Left 4 Dead 2

Left 4 Dead 2

Hardcore Realism (Beta)
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更新于:2022 年 12 月 17 日 下午 9:51

Slightly decreased the rate at which the pistol recovers its accuracy.

更新于:2022 年 12 月 16 日 下午 9:28

Decided to release a working beta for the Last Stand Update, and it only took two years longer than expected.
:D

更新于:2020 年 9 月 9 日 上午 12:47

I derped and forgot to update the damage zombies take from guns in Realistic Realism.

更新于:2020 年 9 月 9 日 上午 12:27

Did some fine tuning to the guns, and managed to fix that bug where infected sometimes wouldn't die after being shot in the head with certain guns, as well as the bug where infected could sometimes run after getting their legs shot off. Special infected no longer die in one headshot with pistol bullets as a side effect of fixing it, although they still die easier with realistic guns. I also changed healing a bit so that different health levels set your incap level to different settings based on how injured you are, and doubled the health of glass so that it won't shatter as easily as before when shot.

更新于:2020 年 9 月 7 日 下午 10:33

Gave the tank a bit more health to make battles with him more interesting. Buffed the .50 cal and 7.62mm NATO guns.

更新于:2020 年 9 月 7 日 上午 12:52

Did some final tweaks to damage values for melee weapons and guns. Made windows less OP to bullets.

更新于:2020 年 9 月 5 日 上午 10:48

Fixed CEDA agents having the chance to drop bile bombs in the Realistic Realism gamemodes.

更新于:2020 年 9 月 3 日 下午 1:09

Fixed infected spawning being odd in Realistic Realism Solo.

更新于:2020 年 9 月 3 日 下午 12:57

Finally got friendly fire to function properly with incaps. Being incapped by it is now fatal again, and being incapped by common infected or special infected will now set you to black and white. Many thanks again to Daroot Leafstorm for doing the scripting. The HUD was adjusted to hide teammate health for realism, unless you hit tab. I also adjusted ammo capacity. 5.56mm guns and SMGs now have more carryable ammo to better match the real world. Gun damage was also adjusted. Leg shots with a rifle now neutralize common infected for realism (No more hobbling zombies with broken pelvises). I also brought back the Realistic Realism gamemode, for those who want a gameplay experience with just common infected. Left 2 Die now also functions properly, instead of spawning four survivors when there should be only two.

更新于:2020 年 8 月 29 日 上午 10:49

Fixed the bug where bots would turn players B&W. Unfortunately to do so I had to remove the script that set players to one incap when shot, so they'll go down instead of dying. This is a bit unrealistic when getting shot in the head. Working on trying to see if it would be possible to make it so that isn't the case.