Left 4 Dead 2

Left 4 Dead 2

Hardcore Realism (Beta)
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更新于:2022 年 12 月 29 日 下午 11:04

Changes

- Bots will no longer make pistols despawn. They now gain invisible dual pistols while close to pistol spawns, and then lose the invisible pistol once further away. This helps to prevent them from getting stuck, which required the old workaround of making them despawn pistols.

更新于:2022 年 12 月 29 日 下午 10:22

Bug Fixes and Changes

- Updated the other variants of the mutation to be consistent with the changes to the base Hardcore Realism mutation.
- Added the Hardcore Realism: Permadeath mutation, where death is permanent, and there are no respawns. A teamwipe will send you back to the lobby, or main menu if in single player.
- Assault rifles no longer gib legs, and now require two shots to the chest to kill infected.
- The AWP has been changed statwise to an AWM, and can now kill the witch in three headshots.
- Witch burntime has been halved from 60 seconds to 30 secons (default is 15 seconds).
- The witch now runs at her default speed (300) while not burning, and at the modded speed (352) while on fire (was previously 352 when not burning/400 when on fire).
- Non-AWM rifles are less effective at killing the witch, and will behave similarly to the base game.
- Melee weapons are now significantly less effective at killing the witch.
- Car alarms will now go off for 60 seconds.
- Readded random hordes to fix issues with megamobs immediately spawning on players after a teamwipe (they should usually spawn in front of the survivor team).
- Crescendo Events and Finales should now work properly again due to random hordes being readded.
- Horde timers were restored to the default values.
- The common infected limit and horde sizes were restored to the default values, though these may be raised again in the near future.
- Fixed a bug where gas cans that hadn't been lifted by players couldn't be ignited with incendiary ammo or molotovs.
- Fixed propane tanks and oxygen tanks exploding from natural sources of fire.
- Added separate damage modifiers for the AK47.
- Gun damage has been halved, but so has infected max health (restored to the default value of 50).
- Gun damage modifiers have been updated to reflect the halved damage values.
- Tank base health has been decreased from 10,000 to 5,000. He will now have 10,000 health on expert realism instead of 20,000 health.
- The bug where holding a melee weapon or picking up a secondary weapon would add a round in the chamber to the wrong gun has been fixed.

更新于:2022 年 12 月 27 日 下午 5:53

更新于:2022 年 12 月 27 日 下午 5:36

更新于:2022 年 12 月 26 日 下午 9:48

更新于:2022 年 12 月 25 日 下午 9:03

更新于:2022 年 12 月 25 日 下午 1:08

更新于:2022 年 12 月 25 日 下午 12:46

更新于:2022 年 12 月 25 日 下午 12:33

更新于:2022 年 12 月 25 日 下午 12:11