Left 4 Dead 2

Left 4 Dead 2

Hardcore Realism (Beta)
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Opdatering: 3. jan. 2023 kl. 18:19

Changes

- Melee weapon damage has been nerfed slightly.
- Survivors now take less damage to the chest from sharp melee weapons.

Opdatering: 3. jan. 2023 kl. 12:54

No gameplay changes or bugfixes. Only changes to comments I have on some of the vscripts.

Opdatering: 3. jan. 2023 kl. 12:14

Bugfix Update

- Fixed bots getting stuck at ammo piles while carrying a military sniper rifle or Steyr Scout.

Opdatering: 3. jan. 2023 kl. 10:23

Changes

- The military sniper and the Steyr Scout no longer do gore wounds.
- Most assault rifles can now kill zombies with one well-aimed shot to the chest.
- The M16 has slightly more spread per shot, but recovery between shots has been slightly increased to make up for this.
- The SPAS-12 has slightly slower recovery between shots to better sync up with the animations.

Opdatering: 2. jan. 2023 kl. 17:08

Changes

- Bots now loose their second pistol slightly closer to pistol spawns.

Opdatering: 1. jan. 2023 kl. 16:54

Opdatering: 30. dec. 2022 kl. 12:20

- Second attempt at reuploading the updated version. Trying it through L4D2 Authoring Tools directly this time instead of through Crowbar.

Edit: Update successful.

Opdatering: 30. dec. 2022 kl. 12:12

- Reupload of the last update due to the crawling speed cvar not updating.

Edit: The issue seems to be with Crowbar deciding that it doesn't want to update addons correctly anymore.

Opdatering: 30. dec. 2022 kl. 11:49

Changes

- Reduced the crawl speed of incapped survivors from 30 to 20.

Opdatering: 30. dec. 2022 kl. 1:31

Changes

- Increased torso damage to common infected for 5.56x45mm NATO rifles from 15 damage to 20 damage.
- Increased torso damage to common infected for 7.62x39mm rifles from 18 damage to 24 damage.
- Changed the z_witch_wander_hear_radius cvar from 300 to 150. The wandering witch should be startled significantly less by melee weapons and close-range gunfire now.