Dota 2
Epic Boss Fight Reborn
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Aggiornamento: 5 apr 2023, 6:23

HEROES
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- Nature's Prophet's treants now scale properly with level. Talent reworked into +dmg and +hp for treants talent.
- Nature's Prophet Sprout now Leashes by default, preventing bosses from walking out. Sprout Leash talent replaced with: First 2 Sprout Trees Destroyed create treants.
- Nature's Prophet Wrath of Nature now always hits the maximum amount of targets, potentially bouncing on the same target over and over. Damage is not increased by 10% if the same target is hit. Nature's Prophet now gains damage for each bounce, rather then when a unit is killed.

Aggiornamento: 5 apr 2023, 4:52

HEROES
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- Changed Enigma Malefice shard from 'Creates a Lesser Eidolon each tick' to 'Malefice spreads to a new target each tick and tick rate increased'
- Enigma Demonic Conversion from 4 to 7 levels and now properly scales health and damage. Enigma can now instantly kill any creep without level restrictions. Now works on creep-heroes, dealing damage equal to the Eidolon's health for each Eidolon created.
- Shadow Shaman fixed a crash that happened with shard shackles.

Aggiornamento: 4 apr 2023, 23:45

fix to asura not spawning if core was killed with dunk or ancient apparition blast

Aggiornamento: 4 apr 2023, 4:24

UI fixes

Aggiornamento: 4 apr 2023, 0:57

fix to aeon disk not properly preventing death when getting one-tapped

Aggiornamento: 4 apr 2023, 0:54

GENERAL
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- Refreshed UI

HEROES
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- Reduced Vengeful Spirit's bonus Nether Swap talent values.

ITEMS
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- Blade Mail now deals the flat damage on missed attacks. The flat damage is now also increased while it is active.
- Fixed Sange and Kaya line not giving spell lifesteal.

Aggiornamento: 2 apr 2023, 12:44

fix to venge damage numbers
MMR UI updates

Aggiornamento: 2 apr 2023, 3:45

HEROES
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- Changed Magic Missile lv25 talent from 'Pierces Spell Immunity' to '+450 AOE Magic Missile'. The missiles still bounce if you have Aghanim's Shard.
- Remade Vengeful Spirit swap to work on creeps. Changed cooldown to 40 at all levels and increased damage reduction duration scaling from 5 to 5->10 seconds. Vengeful Spirit now always gains the damage reduction. Damage reduction reduced to 50% at all levels. Nether Swap can target self.
- Remade Pudge Rot and tweaked following mechanic: Rot's self-damage is no longer amped by spell damage. Additionally, Rot deals bonus damage to enemies equal to Pudge's Strength and Aghanim's Scepter only increases damage taken by enemies.
- Fixed Viper talent
- Fixed Medusa talent

Aggiornamento: 1 apr 2023, 11:01

fixed ng+

Aggiornamento: 1 apr 2023, 5:11

GENERAL
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- Reworked how gold is given throughout rounds. You get half of the total gold for defeating enemies during the round and you get the other half on completion. Losing no longer gives you gold.
- The gold given at the end of the round is increased for every hero that did not die. The bonus amount is 25% and each death from an active player reduces it accordingly, to a minimum of 0% if everyone died at least once. Additional deaths do not penalize you further. If you Reincarnate, it does not count as a death.
- If you stayed alive throughout the round, you get 25% bonus gold, stacks additively with the team bonus. So if everyone survived, you get +50%.
- Enemies no longer drop gold bags, the gold is given to you directly.
- Added back passive GPM.