Dota 2
Epic Boss Fight Reborn
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Aggiornamento: 6 nov, 9:05

lycan rework, some minor fixes
stopped invoker orb abuse with fairy trinket (0s cd abilities were never supposed to trigger it)

Aggiornamento: 5 nov, 11:59

fixes to tide and tiny
temporarily lobotomized troll warlord

Aggiornamento: 4 nov, 8:10

tidehunter and tiny facet reworks - sort of WIP as its part of a bigger incoming update
bunch of community balance changes

Aggiornamento: 10 ott, 6:40

fixes to antimage and jugg gaining too much stats/dealing too much damage
minor bloodseeker reworks, axe tweaks
other various tweaks and fixes

Aggiornamento: 6 ott, 10:22

fixed beastmaster doing too much damage
tuned down the damage of certain boss abilities, most notably bloodseeker and troll warlord
some other minor technical fixes

Aggiornamento: 4 ott, 13:34

tuned down first few rounds' player scaling and spawn delays

Aggiornamento: 4 ott, 13:02

some fixes related to patch concerning kunkka, axe, some rounds crashing due to valve precaching changes, etc

Aggiornamento: 3 ott, 3:14

Significantly increased hero health pools
kunkka, arc warden, chaos knight, juggernaut facet reworks
added 6 new items, reworked sny, ynk and kns
axe tweaks
added afk game penalties
reworkedd boss round progression, health scaling and damage scaling
details: https://yahnich.github.io/

Aggiornamento: 10 lug, 3:33

bounty hunter hotfixes

Aggiornamento: 9 lug, 10:45

bounty hunter facet rework, pudge talent rework, bunch of hero buffs, various fixes

details: https://yahnich.github.io/