Dota 2
Epic Boss Fight Reborn
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Update: Nov 5 @ 11:59am

fixes to tide and tiny
temporarily lobotomized troll warlord

Update: Nov 4 @ 8:10am

tidehunter and tiny facet reworks - sort of WIP as its part of a bigger incoming update
bunch of community balance changes

Update: Oct 10 @ 6:40am

fixes to antimage and jugg gaining too much stats/dealing too much damage
minor bloodseeker reworks, axe tweaks
other various tweaks and fixes

Update: Oct 6 @ 10:22am

fixed beastmaster doing too much damage
tuned down the damage of certain boss abilities, most notably bloodseeker and troll warlord
some other minor technical fixes

Update: Oct 4 @ 1:34pm

tuned down first few rounds' player scaling and spawn delays

Update: Oct 4 @ 1:02pm

some fixes related to patch concerning kunkka, axe, some rounds crashing due to valve precaching changes, etc

Update: Oct 3 @ 3:14am

Significantly increased hero health pools
kunkka, arc warden, chaos knight, juggernaut facet reworks
added 6 new items, reworked sny, ynk and kns
axe tweaks
added afk game penalties
reworkedd boss round progression, health scaling and damage scaling
details: https://yahnich.github.io/

Update: Jul 10 @ 3:33am

bounty hunter hotfixes

Update: Jul 9 @ 10:45am

bounty hunter facet rework, pudge talent rework, bunch of hero buffs, various fixes

details: https://yahnich.github.io/

Update: Jun 21 @ 11:52am

im stupid sorry