边缘世界 RimWorld

边缘世界 RimWorld

Darkest Night SK Steam
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更新于:2020 年 2 月 21 日 下午 4:49

Improved resources on example scenario to match that of Crashlanded (yes, you can see how my playthroughs are faring)

更新于:2020 年 2 月 21 日 下午 2:48

Performance improvements to permanent darkness scenario:
- Unintended behaviour where large number of Darkness are generated in single tick in response to many vulnerable pawns are fixed.
- Max number of pawns allowed to wander the map decreased from 30 to 20.

更新于:2020 年 2 月 20 日 下午 10:43

Added more resources to permanent darkness scenario.

更新于:2020 年 2 月 20 日 下午 9:51

Disabled Eclipse and Solar Flare in example permanent darkness scenario.

更新于:2020 年 2 月 20 日 下午 4:22

Made some further improvements to permanent night spawn algorithm.

Darkness now actively make opportunistic attacks against power structures in order to disrupt electric supply. Removed TrashNearbyColony behaviour from Darkness. The Darkness will now only break power structures and doors instead of everything.

Increased amount of resources available in example scenario.

更新于:2020 年 2 月 20 日 上午 12:54

Permanent Darkest Night spawn improvement

更新于:2020 年 2 月 19 日 下午 10:11

1.1 Compatibility
Addition of permanent version of Darkest Night.

更新于:2019 年 8 月 25 日 下午 6:40

Fixed minor UI problem on mod settings where 'close' button didn't fit into the window.
Reduced music volume on Darkest Night event by 5%.

更新于:2019 年 8 月 23 日 上午 10:30

Can adjust base chance, minrefiredays, earliestday value from the mod menu for easy modification of the event's frequency.

更新于:2019 年 8 月 20 日 下午 4:06

Typo correction.