Left 4 Dead 2

Left 4 Dead 2

Prop Hunt Mode
Zobrazuje se 1–10 z 26 položek
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Aktualizace: 28. úno. 2021 v 0.30

v2.0

  • Updated Library of Utils
  • Minor optimization

Aktualizace: 29. srp. 2020 v 9.46

v1.5.1

  • Fixed incorrect spawn on the first maps of the official campaigns

Aktualizace: 1. čvn. 2020 v 6.43

v1.5

  • Removed the freeze command, now it's enough to not move 1 sec to freeze your prop

Aktualizace: 22. kvě. 2020 v 3.18

v1.4.9

  • Reworked the hint function
  • Added a teleport with an interpolation method
  • The value of the HINT_SND_DISTANCE constant reduced to 500 units
  • Disabled the damage from physical objects

Aktualizace: 8. kvě. 2020 v 3.51

v1.4.8

  • Some changes in syntax
  • Created a separate function to reset player data
  • Increased object's inertia if a player released it
  • Disabled an aura of glow of survivors

Aktualizace: 21. úno. 2020 v 1.40

v1.4.7

  • Optimized code
  • Added function for pre-caching sound scripts
  • All functions processing each tick are combined into one (PropHunt_Think) to avoid expensive operations
  • Fixed the !list command
  • Fixed player message manager
  • Added 2 invisible walls on the 2nd map of Dead Center

Aktualizace: 16. úno. 2020 v 8.59

v1.4.6

  • Optimized code
  • Mode name changed
  • Updated library of utils
  • Updated tool for creating invisible walls
  • Fixed broken function to enable Ready Up
  • Changed the name of the client menu from 'hns_menu' to 'menu' (bind i "show_menu menu")
  • Fixed problem with checking on tick function for moving objects
  • The object will retain the inertia of the player if he releases it
  • Custom console variables added (sv_hns_hunter_max_health, sv_hns_award_health, sv_hns_miss_damage, sv_hns_vomit_attack_delay, sv_hns_prop_light_color)

Aktualizace: 15. pro. 2019 v 9.40

v1.4.5

  • Some corrections in the code
  • Disabled voting for restarting the game and changing the campaign
  • Fixed a problem when the prop remained highlighted after the start of the round

Aktualizace: 7. pro. 2019 v 23.49

v1.4.4

  • Adjusted the angle of rotation of the prop bar stool
  • Disabled the function of shuffle players to avoid the game crash
  • Removed some useless buttons with the sound from the client menu
  • A new library of scripts was used to simplify the working of the mode
  • Now in the preparatory round props will be highlighted if you can take them
  • The trigger_once and trigger_multiple entities will be deleted when the round starts

Aktualizace: 21. lis. 2019 v 10.57

v1.4.3

  • Added class UserCommand
  • Added function void UserConsoleCommand for checking user's console commands
  • Added client menu. Type in the console bind: bind i "show_menu hns_menu"
  • Fixed a shove attack, remaining convar deleted