Stellaris

Stellaris

More Aggressive Personalities (Starnet AI)
Ergebnisse 1–10 von 13
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Update: 28. Mai 2021 um 13:59

* Updated to 3.0
** The only thing that needed updating is making the new has_become_crisis personality more aggressive.
* Now uses the "Compatibility Version" layout, which should prevent "pinning" of old vanilla versions like it did for those using prior versions of this on 3.0

Update: 14. Nov. 2020 um 14:05

* Updated marked compatible version to 2.8; no other changes

Update: 25. Jul. 2020 um 13:21

- Reduced bravery of the awakened fallen empire a little
- Reworked bravery so that spiritualist is the most brave, despite being the second most aggressive. Also materialist is the now least brave (most rational at calculating odds of winning) despite being the second least aggressive

Update: 24. Mai 2020 um 10:41

-Reduced the aggressiveness of homicidal empires:
fanatic_purifiers: Aggressiveness 6.0 -> 5.0
devouring_swarm: Aggressiveness 8.0 -> 7.0
exterminators: Aggressiveness 7.5 -> 6.5
-- The motivation for this change is to try to make the AI take at least some break between wars to upgrade ships and fix-up economy

Update: 11. Mai 2020 um 7:32

* Updated with changes from StarNet

Update: 26. Apr. 2020 um 18:56

* Updated to 2.6, as Starnet finally updated
* Slaving despots bravery 0.75 -> 0.8

Update: 30. Jan. 2020 um 11:53

Marked Starnet AI as a dependency, so hopefully the launcher will order this mod after Starnet automatically.

Update: 30. Jan. 2020 um 11:52

- Updated to 2.4/2.5 mod format
- Reduced bravery of fallen empires so they are less likely to pick wars with other fallen empires that are stronger than them (note, War in Heaven is a scripted war, and doesn't use the bravery system)

Update: 18. Jul. 2019 um 11:25

Initial Upload

Update: 13. Jul. 2019 um 12:33

Initial Upload