Stellaris
More Aggressive Personalities (Starnet AI)
Wyświetlanie 1-10 z 13 pozycji
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Aktualizacja: 28 maja 2021 o godz. 13:59

* Updated to 3.0
** The only thing that needed updating is making the new has_become_crisis personality more aggressive.
* Now uses the "Compatibility Version" layout, which should prevent "pinning" of old vanilla versions like it did for those using prior versions of this on 3.0

Aktualizacja: 14 listopada 2020 o godz. 14:05

* Updated marked compatible version to 2.8; no other changes

Aktualizacja: 25 lipca 2020 o godz. 13:21

- Reduced bravery of the awakened fallen empire a little
- Reworked bravery so that spiritualist is the most brave, despite being the second most aggressive. Also materialist is the now least brave (most rational at calculating odds of winning) despite being the second least aggressive

Aktualizacja: 24 maja 2020 o godz. 10:41

-Reduced the aggressiveness of homicidal empires:
fanatic_purifiers: Aggressiveness 6.0 -> 5.0
devouring_swarm: Aggressiveness 8.0 -> 7.0
exterminators: Aggressiveness 7.5 -> 6.5
-- The motivation for this change is to try to make the AI take at least some break between wars to upgrade ships and fix-up economy

Aktualizacja: 11 maja 2020 o godz. 7:32

* Updated with changes from StarNet

Aktualizacja: 26 kwietnia 2020 o godz. 18:56

* Updated to 2.6, as Starnet finally updated
* Slaving despots bravery 0.75 -> 0.8

Aktualizacja: 30 stycznia 2020 o godz. 11:53

Marked Starnet AI as a dependency, so hopefully the launcher will order this mod after Starnet automatically.

Aktualizacja: 30 stycznia 2020 o godz. 11:52

- Updated to 2.4/2.5 mod format
- Reduced bravery of fallen empires so they are less likely to pick wars with other fallen empires that are stronger than them (note, War in Heaven is a scripted war, and doesn't use the bravery system)

Aktualizacja: 18 lipca 2019 o godz. 11:25

Initial Upload

Aktualizacja: 13 lipca 2019 o godz. 12:33

Initial Upload