Conan Exiles

Conan Exiles

First Person Exiles (Source Files Available NOW!)
Ergebnisse 1–10 von 21
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Update: 9. Aug. 2020 um 17:00

1.16.0 - Added controller turn support, should fix not being able to use a controller with the mod. Tested with mounts in the editor.

1.15.0 - Updated mod to catch updated function names, should fix Vanity Camera toggle causing crash.

1.14.0 - Disabled vanity cam first person.

1.13.0 - Added toggle button support, and fixed listen server

1.12.0 - Seems to be working

1.11.0 - Still testing

1.10.0 - Still testing mp functionality.

1.9.0 - Still testing mp functionality.

1.8.0 - Still testing mp functionality.

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 19. Dez. 2019 um 11:38

1.15.0 - Updated mod to catch updated function names, should fix Vanity Camera toggle causing crash.

1.14.0 - Disabled vanity cam first person.

1.13.0 - Added toggle button support, and fixed listen server

1.12.0 - Seems to be working

1.11.0 - Still testing

1.10.0 - Still testing mp functionality.

1.9.0 - Still testing mp functionality.

1.8.0 - Still testing mp functionality.

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 26. Jul. 2019 um 8:29

1.14.0 - Disabled vanity cam first person.

1.13.0 - Added toggle button support, and fixed listen server

1.12.0 - Seems to be working

1.11.0 - Still testing

1.10.0 - Still testing mp functionality.

1.9.0 - Still testing mp functionality.

1.8.0 - Still testing mp functionality.

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 1. Jul. 2019 um 10:59

1.12.0 - Seems to be working

1.11.0 - Still testing

1.10.0 - Still testing mp functionality.

1.9.0 - Still testing mp functionality.

1.8.0 - Still testing mp functionality.

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 1. Jul. 2019 um 9:58

1.11.0 - Still testing

1.10.0 - Still testing mp functionality.

1.9.0 - Still testing mp functionality.

1.8.0 - Still testing mp functionality.

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 1. Jul. 2019 um 8:56

1.10.0 - Still testing mp functionality.

1.9.0 - Still testing mp functionality.

1.8.0 - Still testing mp functionality.

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 1. Jul. 2019 um 8:24

1.9.0 - Still testing mp functionality.

1.8.0 - Still testing mp functionality.

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 1. Jul. 2019 um 7:18

1.8.0 - Still testing mp functionality.

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 30. Jun. 2019 um 18:50

1.7.0 - Still testing mp functionality.

1.6.0 - Still testing MP functionality

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.

Update: 30. Jun. 2019 um 13:57

1.5.0 - More robust multiplayer checking, hopefully it works.

1.4.0 - Set to client side only, should prevent headless remote players

1.3.0 - Fixed remaining forced perspective changes, uses a semi-hacky method but will only show a flicker in the case that you go underwater first person, scroll out and stay in third person while exiting the water.

1.2.0 - Changed the way the override works so that it's only active while actually *in* first person. This also allowed me to fix all first person cases without doing any type of drastic checking of first/third person states.