XCOM 2
[WOTC] Rocket Launchers 2.0
66개 중 21~30개 표시 중
< 1  2  3  4  5  6  7 >
업데이트: 2020년 8월 11일 오후 7시 14분

Replaced inventory icons for rocket launchers and refined elerium by those made by NeIVIeSiS. Desaturated Shredder Rocket model so it's no longer so bright.

업데이트: 2020년 7월 11일 오전 6시 48분

Fixed blurry image in one of the proving grounds projects.

업데이트: 2020년 7월 9일 오후 1시 28분

Fixed a bug with SPARK Fire Rocket animations when used with SPARK Arsenal mod.

업데이트: 2020년 6월 25일 오후 12시 11분

Updated Chinese translations.

업데이트: 2020년 6월 22일 오전 1시 30분

Added Chinese translations by Mogwai.

Rockets will now display a warning icon if they can't be fired with the currently equipped Rocket Launcher / Ordnance Launcher, or if there is no Launcher equipped at all.

업데이트: 2020년 6월 16일 오전 9시 57분

Added gorgeus Proving Grounds projects images by NeIVIeSiS.

업데이트: 2020년 6월 15일 오전 5시 12분

-- Fixed a bug that caused EXO Suits and SPARKs to suffer from rockets' movement penalties. Turns out that feature was completely broken all this time. My bad.
-- Fixed a scenario that allowed the player to shoot themselves in the foot by purchasing BM Rocket Launcher before the MG Rocket Launcher, rendering them unable to complete Improved Rockets -> Tactical Nuke.

Today's letter is "O". Don't forget there was a restart recently. This should be a second one.

업데이트: 2020년 6월 11일 오전 10시 27분

Compatibility update for SPARK Arsenal mod release.

Today's letter is "U"

업데이트: 2020년 5월 8일 오후 8시 49분

Covert Action to get Refined Elerium can now be configured to not require a faction hero soldier. Necessary if you have mods that disable regular Reaper / Skirmisher / Templar.

업데이트: 2020년 5월 3일 오전 3시 48분

Fixed the bug that was causing Plasma Ejector to deal no damage with Precision Explosives enabled.