XCOM 2
[WOTC] Rocket Launchers 2.0
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Pembaruan: 29 Agu 2024 @ 2:37pm
berdasarkan Iridar

Fix bug where the mod would display the "incompatible rocket launcher" red warning icon when equipping any rocket with any secondary weapon on the equip item screen.

Pembaruan: 28 Agu 2024 @ 8:38am
berdasarkan Iridar

List of abilities that make the basic "fire explosive rocket out of this launcher" ability available is now configurable.

Pembaruan: 2 Nov 2023 @ 8:54pm
berdasarkan Iridar

Switch SCATTER_REDUCTION_ABILITIES arrays in XComRocketLaunchers.ini to using + instead of direct index for better compatibility with mods.

Pembaruan: 6 Okt 2023 @ 1:47am

Mark rocket shots as guaranteed hits to deal with the base game hit calculation bug until it is fixed in Highlander.

Pembaruan: 20 Mar 2023 @ 11:24pm

Fixed Acid Rocket ticking acid because of actions taken by unrelated units.

Pembaruan: 9 Feb 2023 @ 1:42am

Tentative fix for Napalm/Hellfire rockets making ALL units leave fire trails when used.

Pembaruan: 8 Feb 2023 @ 9:46pm

Acid left by Acid Rockets should now properly display a tile warning and be avoided by AI.

Pembaruan: 4 Feb 2023 @ 11:20pm

Added two missing "Fire Rocket" abilities into the exclusion list for the Auto Reload mod.

Pembaruan: 7 Jan 2023 @ 5:34pm

This update should fix the infamous "game lag spikes when doing melee attacks" bug, especially in LWOTC.

If you notice "IRI_Napalm_FireTrail missing template!" warnings or something like that - ignore them, they are normal and should resolve automatically eventually.

Pembaruan: 18 Agu 2022 @ 1:40pm

Replaced Shredded status icon with a better one by Rusty Dios.