武装突袭3

武装突袭3

Spiros' Folly [SP/CO05]
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更新于:2013 年 9 月 10 日 上午 9:09

Increased skill of AI squadmates (In theory)

更新于:2013 年 9 月 10 日 上午 8:56

Captain Mahoud has returned from his holiday on Stratis.

Alpha 4 no longer has identity issues.

Clarified roles for Coop.

更新于:2013 年 9 月 10 日 上午 6:36

Orca should not have been playable (woops)

更新于:2013 年 9 月 10 日 上午 6:33

Added a rumbling sound effect to the initial explosion

更新于:2013 年 9 月 10 日 上午 6:22

Orca QRF start position moved closer. This is untested and I may roll it back if it doesn't work

更新于:2013 年 9 月 10 日 上午 6:20

Adjusted sounds to be louder so as to not get washed out by the ingame sfx

Location of enemy units should be clearer

Orca QRF is now more noticeable (now comes from the west instead of the east)

更新于:2013 年 9 月 10 日 上午 5:59

Captain Mahoud's truck has suffered a catastrophic failure and is no longer driveable.

更新于:2013 年 9 月 10 日 上午 3:53

Some not so PG placeholder dialogue was left in

更新于:2013 年 9 月 10 日 上午 3:45

A less experienced player might not understand that the squadmates are set to hold fire on mission start - added a relevant hint

更新于:2013 年 9 月 10 日 上午 3:28

Initial release