Garry's Mod

Garry's Mod

PMC Pack Redux (Playermodels & NPCs)
Näytetään 31–40 / 91
< 1  2  3  4  5  6 ... 10 >
Päivitys: 10.3.2024 klo 7.44
tekijältä Gunslinger ☢

Removed the medical backpack, why? The problem is that adding it eats up a lot of space due to just how chunky the models already are, adding like 10 Mbs alone JUST for the extra pack, after some thought i didnt think it was worth it.

i compensated this by upgrading the default backpacks with colors that match all the different sets better and tried to improve the weightpainting, remove problematic geometry, among other things, overall much better and more consistent with the original assets.

Päivitys: 9.3.2024 klo 2.14
tekijältä Gunslinger ☢

Improved the Super soldier eye glow, now using selfillum with fresnels, similar to the antlion worker but subtle, and affected by lighting.

Päivitys: 9.3.2024 klo 1.47
tekijältä Gunslinger ☢

Added Backpacks as a bodygroup, for real this is the last model based addition.

I suck at weightpainting so while it could be better this isnt my forte.

Päivitys: 7.3.2024 klo 17.26
tekijältä Gunslinger ☢

Päivitys: 7.3.2024 klo 17.22
tekijältä Gunslinger ☢

small tweaks.

Päivitys: 5.3.2024 klo 10.04
tekijältä Gunslinger ☢

Added Sunglasses and assorted NPC versions as a bodygroup.

probably the last thing ill add to the pack as its quite meaty now and getting unwieldy to make additions to, if i do more updates it likely would be technical refinements.

Päivitys: 3.3.2024 klo 20.51
tekijältä Gunslinger ☢

Fixed the placement of the new NVG on the Super PMC and the MGS4 PMC, put them in the head section instead of face on accident.

Päivitys: 3.3.2024 klo 20.44
tekijältä Gunslinger ☢

New bodygroup for all models, Nightvision goggles.

model and textures from Underhell, modified by me.

Päivitys: 2.3.2024 klo 1.35
tekijältä Gunslinger ☢

Lots of technical backend stuff, reformatted a bunch of vmt files, added nocull to the logo patches.

Päivitys: 29.2.2024 klo 8.48
tekijältä Gunslinger ☢

Fixed smoothing errors and a UV error on the main body, re-sharped certain sections, overall a bit better.

mostly technical but less weird shadows on things like the sleeves depending on lighting.