The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[AB+] Music Mod Callback
Wyświetlanie 11-20 z 21 pozycji
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Aktualizacja: 27 lutego 2020 o godz. 16:17

- Reverted back to old version

Aktualizacja: 27 lutego 2020 o godz. 7:19

- Fixed treasure room jingle not playing
- Fixed secret room jingle repeating in certain instances

Aktualizacja: 1 lutego 2020 o godz. 5:42

- Fixed devil room music using challenge room outro instead
(Thanks Nato Potato!)

Aktualizacja: 20 grudnia 2019 o godz. 8:39

Aktualizacja: 20 grudnia 2019 o godz. 6:58

* Fixed boss music not playing for surprise minibosses (eg. Greed)
* Shipped main.lua as source code rather than bytecode

Aktualizacja: 1 lipca 2019 o godz. 9:12

* Renamed MMC.getStageMusic to MMC.GetStageTrack (as intended!)
* Renamed MMC.InBadStage to MMC.InCustomStage
- Removed global access to callback array.

Aktualizacja: 22 czerwca 2019 o godz. 4:22

+ Added compatability with the latest update to Revelations
* Attempted to fix Satan and Mega Satan boss music bugs
* Fixed Ultra Greed music bug.

Aktualizacja: 19 czerwca 2019 o godz. 7:12

API is now Version 1.2

+ Added compatability with StageAPI
+ Added function to get MusicManager that goes through callbacks
+ Added some new functions (see documentation)
- Unfixed bug where playing music track by raw ID crashes the game (This is now intended behaviour. This was done as meddling with MusicManager itself was causing more problems than it was solving.)

Aktualizacja: 13 czerwca 2019 o godz. 5:59

- Fixed the dark room music not playing
- Fixed secret room jingle not playing
- Fixed crash on playing incorrect numeric track ID
- Fixed challenge room completion jingle playing at wrong times

Aktualizacja: 11 czerwca 2019 o godz. 10:57

API is now Version 1.1

- Fixed many bugs. Too many to list here.
- Public release.