The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[AB+] Music Mod Callback
Mostrando 11-20 de 21 aportaciones
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Actualización: 27 FEB 2020 a las 4:17 p. m.

- Reverted back to old version

Actualización: 27 FEB 2020 a las 7:19 a. m.

- Fixed treasure room jingle not playing
- Fixed secret room jingle repeating in certain instances

Actualización: 1 FEB 2020 a las 5:42 a. m.

- Fixed devil room music using challenge room outro instead
(Thanks Nato Potato!)

Actualización: 20 DIC 2019 a las 8:39 a. m.

Actualización: 20 DIC 2019 a las 6:58 a. m.

* Fixed boss music not playing for surprise minibosses (eg. Greed)
* Shipped main.lua as source code rather than bytecode

Actualización: 1 JUL 2019 a las 9:12 a. m.

* Renamed MMC.getStageMusic to MMC.GetStageTrack (as intended!)
* Renamed MMC.InBadStage to MMC.InCustomStage
- Removed global access to callback array.

Actualización: 22 JUN 2019 a las 4:22 a. m.

+ Added compatability with the latest update to Revelations
* Attempted to fix Satan and Mega Satan boss music bugs
* Fixed Ultra Greed music bug.

Actualización: 19 JUN 2019 a las 7:12 a. m.

API is now Version 1.2

+ Added compatability with StageAPI
+ Added function to get MusicManager that goes through callbacks
+ Added some new functions (see documentation)
- Unfixed bug where playing music track by raw ID crashes the game (This is now intended behaviour. This was done as meddling with MusicManager itself was causing more problems than it was solving.)

Actualización: 13 JUN 2019 a las 5:59 a. m.

- Fixed the dark room music not playing
- Fixed secret room jingle not playing
- Fixed crash on playing incorrect numeric track ID
- Fixed challenge room completion jingle playing at wrong times

Actualización: 11 JUN 2019 a las 10:57 a. m.

API is now Version 1.1

- Fixed many bugs. Too many to list here.
- Public release.