Ravenfield

Ravenfield

"Rook's Peak" By Maffnwy
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Uppdatering: 14 sep, 2019 @ 8:20

- Fixed Jeep AI not moving at West Base

Uppdatering: 8 sep, 2019 @ 8:04

- Nicer display picture
- A snazzy advert
- A snazzier new map - links in the mod description!!!

Uppdatering: 15 aug, 2019 @ 6:49

- One last checkpoint edit after learning some things about how the balancing has changed.

Uppdatering: 15 aug, 2019 @ 6:07

- Edited Team/Flag distribution for better gameplay
- Removed trees

Uppdatering: 15 aug, 2019 @ 1:12

+Added jump-ramp and AI functionality
- Tweaked terrain
- Fixed pathing issues
- Patched geometry holes

Uppdatering: 14 aug, 2019 @ 12:42

- Renamed East Checkpoint correctly

Uppdatering: 14 aug, 2019 @ 12:08

+ East Checkpoint added
+ Added some new pathways
- Fixed interior pathfinding for bots
+ Added/Removed vehicle spawns

Uppdatering: 11 jun, 2019 @ 8:58

Uppdatering: 11 jun, 2019 @ 7:33

+ Added cave/quarry path
- Fixed geometry gaps and holes in environment.
- Fixed cave spawn point
- Fixed floating objects
- Smoothed trench.
+ New Screens!

Uppdatering: 9 jun, 2019 @ 4:38

Compensation for those disapointed about Maffnwy's The Citadel, you now have a better map (in Maffnwy's humble opinion). Instead of spending four lazy days making a buggy (but unexpectedly well recieved) and playable mess that couldn't be fixed in Unity 5, I instead spent 35 hours playing in SteelRaven7's pretty competent in-game editor!!! Hall-o-Ween Alternate Edition Coming soon, for those who like the haunted game mode! :D