Ravenfield
"Rook's Peak" By Maffnwy
Mostrando 1-10 de 10 aportaciones
Actualización: 14 SEP 2019 a las 8:20 a. m.

- Fixed Jeep AI not moving at West Base

Actualización: 8 SEP 2019 a las 8:04 a. m.

- Nicer display picture
- A snazzy advert
- A snazzier new map - links in the mod description!!!

Actualización: 15 AGO 2019 a las 6:49 a. m.

- One last checkpoint edit after learning some things about how the balancing has changed.

Actualización: 15 AGO 2019 a las 6:07 a. m.

- Edited Team/Flag distribution for better gameplay
- Removed trees

Actualización: 15 AGO 2019 a las 1:12 a. m.

+Added jump-ramp and AI functionality
- Tweaked terrain
- Fixed pathing issues
- Patched geometry holes

Actualización: 14 AGO 2019 a las 12:42 p. m.

- Renamed East Checkpoint correctly

Actualización: 14 AGO 2019 a las 12:08 p. m.

+ East Checkpoint added
+ Added some new pathways
- Fixed interior pathfinding for bots
+ Added/Removed vehicle spawns

Actualización: 11 JUN 2019 a las 8:58 a. m.

Actualización: 11 JUN 2019 a las 7:33 a. m.

+ Added cave/quarry path
- Fixed geometry gaps and holes in environment.
- Fixed cave spawn point
- Fixed floating objects
- Smoothed trench.
+ New Screens!

Actualización: 9 JUN 2019 a las 4:38 a. m.

Compensation for those disapointed about Maffnwy's The Citadel, you now have a better map (in Maffnwy's humble opinion). Instead of spending four lazy days making a buggy (but unexpectedly well recieved) and playable mess that couldn't be fixed in Unity 5, I instead spent 35 hours playing in SteelRaven7's pretty competent in-game editor!!! Hall-o-Ween Alternate Edition Coming soon, for those who like the haunted game mode! :D