Garry's Mod

Garry's Mod

PDMG2: Prop Damage Mk. 2
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更新于:2018 年 1 月 19 日 上午 11:32

Fixed sawblade crash bug, _and_ the things-turn-purple bug!!! That was a hell of a coding session. Also completely reworked the damage HUD, bringing it on to the more recent net API and adding a new mode where it shows everything around you instead of just what you're looking straight at.

更新于:2014 年 5 月 21 日 下午 7:06

Fixed combine balls and manhacks doing disproportionate levels of damage. Added pdmg_comball_damage_mod convar, which is a multiplier for combine ball damage.

更新于:2014 年 3 月 30 日 上午 10:23

None Provided

更新于:2014 年 3 月 10 日 下午 12:18

Fixed heal SWEP causing errors on servers.

更新于:2014 年 3 月 4 日 下午 12:44

Added pdmg_exclude concmd which allows the user to exclude classes at runtime, fixed some left-in debugging prints, added pdmg_ex_cutoff, which excludes things under a certain HP level from being considered for damage.

更新于:2014 年 2 月 28 日 上午 11:36

Made CVAR descriptions a little more eloquent (Fantym wasn't a native English speaker, I don't think), added an option to add ragdolls to the exclusion list, added damage thresholds (essentially a system that makes it so that you can't break a big block with the pistol no matter how many shots you take; destroying a big object takes a big gun).

更新于:2014 年 1 月 17 日 上午 9:18

Fixed errors in the turning-red-as-health-depletes functionality

更新于:2013 年 9 月 24 日 上午 10:21

Fixed NPCs being one-hittable when pdmg_props_only was true. May have fixed issues with pdmg_enabled on servers.

更新于:2013 年 9 月 2 日 上午 9:26