RimWorld
[1.0] Endgame Buildings
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Aggiornamento: 17 feb 2020, 5:28

Added a hi-tech firefoam popper.

Aggiornamento: 17 feb 2020, 4:32

Fixed bug with default values for settings.

Aggiornamento: 16 feb 2020, 15:06

I re-uploaded the original mod again + some changes to prevent the damage I caused by the previous accidental upload.
This version also contains the ability to be translated and comes with a default English translation.
Hi-tech Vitals Monitor now also require the core vitals monitor research.

Aggiornamento: 16 feb 2020, 15:02

I accidentally uploaded the wrong mod here..

Aggiornamento: 23 lug 2019, 2:34

Changed workAmount for the 50 Extended Lavish Meals from 4000 --> 5000

Aggiornamento: 23 lug 2019, 2:30

Added different workAmounts to the Extended Lavish Meal recipes.

Aggiornamento: 22 lug 2019, 7:45

Added 20 & 50 bulk recipes for the Lavish meals.

Aggiornamento: 1 lug 2019, 10:09

Update on 7/1/2019 7:09:27 PM.

- Fixed several research typos.

Aggiornamento: 31 mag 2019, 7:37

- Fixed a bug where in combination with the mod "Misc Robots++" the robots would actually drill faster than the colonists.
- Nerfed the Planetary Drill drill times a bit.

Aggiornamento: 29 mag 2019, 8:11

Update on 5/29/2019 5:11:43 PM.

- Nerfed the cover effectiveness of PC's from 75% --> 25%
- Split up the PC's into separate PC's to fix the bug where colonists would use it w/o being assigned to that skill.
- Tweaked a few other stats for balance reasons.
- Upon loading a savegame it will throw one-time errors if you already had Educational PC's placed in the world. You will have to rebuild them (just this once because the XML name changed).