RimWorld
[1.0] Endgame Buildings
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Mis à jour le : 17 févr. 2020 à 5h28

Added a hi-tech firefoam popper.

Mis à jour le : 17 févr. 2020 à 4h32

Fixed bug with default values for settings.

Mis à jour le : 16 févr. 2020 à 15h06

I re-uploaded the original mod again + some changes to prevent the damage I caused by the previous accidental upload.
This version also contains the ability to be translated and comes with a default English translation.
Hi-tech Vitals Monitor now also require the core vitals monitor research.

Mis à jour le : 16 févr. 2020 à 15h02

I accidentally uploaded the wrong mod here..

Mis à jour le : 23 juil. 2019 à 2h34

Changed workAmount for the 50 Extended Lavish Meals from 4000 --> 5000

Mis à jour le : 23 juil. 2019 à 2h30

Added different workAmounts to the Extended Lavish Meal recipes.

Mis à jour le : 22 juil. 2019 à 7h45

Added 20 & 50 bulk recipes for the Lavish meals.

Mis à jour le : 1 juil. 2019 à 10h09

Update on 7/1/2019 7:09:27 PM.

- Fixed several research typos.

Mis à jour le : 31 mai 2019 à 7h37

- Fixed a bug where in combination with the mod "Misc Robots++" the robots would actually drill faster than the colonists.
- Nerfed the Planetary Drill drill times a bit.

Mis à jour le : 29 mai 2019 à 8h11

Update on 5/29/2019 5:11:43 PM.

- Nerfed the cover effectiveness of PC's from 75% --> 25%
- Split up the PC's into separate PC's to fix the bug where colonists would use it w/o being assigned to that skill.
- Tweaked a few other stats for balance reasons.
- Upon loading a savegame it will throw one-time errors if you already had Educational PC's placed in the world. You will have to rebuild them (just this once because the XML name changed).