Stellaris

Stellaris

Planetary Diversity - Unique Worlds
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更新于:2020 年 5 月 18 日 上午 10:52

- Fixed Energy Siphon Energy Tech
- Changed Floating World Sound as Paradox changed one of it's sounds.

更新于:2020 年 5 月 12 日 下午 11:45

- Fixed Issue with Graveyard Starts

更新于:2020 年 5 月 12 日 上午 8:00

- Updated to 2.7
- Gave the Tiyanki System a facelift

更新于:2020 年 4 月 15 日 下午 2:56

Features
- New Techs - 3 for Crystal, Floating, Techno-Organic and Graveyard
- New Origins, 3 generic and 2 special ones.
- New Relic + Archeology site for Archive Worlds.

Bugs
- Fixed Issues with Unique World Starting Size
- Eludium Lasers removed, replaced with flat bonus tech.
- Crystal Sensors removed, replaced with flat bonus tech.
- Guardians around worlds lowered, slightly.

更新于:2020 年 3 月 17 日 下午 10:02

UPDATED to 2.6!

As always please report any issues or bugs you find, I'm sure I've missed something. I have the day off tomorrow so I will update as fast as I can.

更新于:2020 年 2 月 16 日 上午 10:00

- Fixed an issue where special ship techs could come up before special resource collection tech.
- Added missing Floating World Icon
- Lowers Eludium + Acean miner amounts

更新于:2020 年 1 月 4 日 下午 6:34

- Updated Rare World Modifiers
- Redid Crystal World Bonuses
- Fixed issues with FE's and having their tech locked behind the special techs added by this mod.

更新于:2019 年 11 月 30 日 下午 1:42

- Updated the Archive World to be more versatile and useful. It now has Reseach, Power and Cultural Districts (unless your a robot/hive)

更新于:2019 年 10 月 24 日 下午 12:06

Well f you paradox. I can't get this work right now.

更新于:2019 年 10 月 24 日 下午 12:00

Maybe now? Nope.