Stellaris

Stellaris

Planetary Diversity - Unique Worlds
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更新于:2021 年 9 月 4 日 下午 11:40

- Fixed an issue with Crucible Arc Sites Spawning

更新于:2021 年 9 月 3 日 下午 5:47

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

更新于:2021 年 7 月 30 日 下午 7:41

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

更新于:2021 年 6 月 30 日 下午 9:40

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start

更新于:2021 年 4 月 15 日 下午 6:32

- Updated to 3.0+
- Slightly lowered Spawning Odds for Unique Worlds
- General Rebalance of Districts + Buildings + Bonuses

更新于:2020 年 10 月 29 日 上午 10:09

- Updated to 2.8
- Nerf Unique World Bonuses to match update to rare worlds

更新于:2020 年 9 月 15 日 下午 7:09

- Reworked special buildings a bit, trying to make them more useful/interesting.
- Tweaked Floating Arcology building from the Floating world a bit.

更新于:2020 年 7 月 19 日 下午 12:04

- Fixed small bug with the Techno-Organic system

更新于:2020 年 6 月 14 日 下午 10:29

- Fixed Tiyanki Disappearing in the Graveyard System
- Added effects to all the unique worlds

更新于:2020 年 5 月 18 日 下午 1:37

- Fixed issue with initializers.