RimWorld

RimWorld

Underground Power Conduits
Zobrazuje se 1–10 z 15 položek
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Aktualizace: 4. kvě. 2023 v 23.25

The previous update was meant to include some new Russian translation keys that were submitted by LeonusDH. Just noticed they weren't in the upload.

Aktualizace: 1. kvě. 2023 v 23.37

v1.4.1
This is technical update with 2 changes:
- The harmony patch was converted to a transpiler to better utilize vanilla lookups, reducing performance overhead.
- It fixes a vanilla bug when god mode building mode is used alongside of regular building mode (as in, the bug would also happen in pure vanilla rimworld too). Specifically, if you godmode-place a power transmitter building (like a battery) on top of a conduit blueprint.

Aktualizace: 13. říj. 2022 v 18.41

1.4 support + added harmony dependency check to about.xml

Aktualizace: 18. zář. 2021 v 17.03

Moving the version over from the dev branch after getting reports that it has fixed the previous problems from the other day.

Aktualizace: 14. zář. 2021 v 17.26

Aktualizace: 13. zář. 2021 v 23.58

Fixes floor placement error. Pesky null checks strike again.

Aktualizace: 13. zář. 2021 v 23.13

Seems to be some weird floor problem. Reverting for now.

Aktualizace: 13. zář. 2021 v 22.07

- Fixed the issue where if you placed a building on top of an underground power conduit, duplicate power grids would appear in the same tile.
- Optimized the textures. This mod uses 95% less memory now.

Aktualizace: 5. zář. 2021 v 22.57

Raiders no longer target (cannot see) underground cables. Random explosions may still sometimes get 'em though.

Aktualizace: 5. srp. 2021 v 14.22

Whoops, it slipped my mind that underwater conduits were 10x more costly. So the previous update was unbalanced. I have instead added a new underground waterproof conduit which is more balanced.