武装突袭3

武装突袭3

WLA: Amalgamation
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更新于:2014 年 6 月 3 日 上午 11:22

UI additions, other tweaks/fixes

更新于:2014 年 6 月 2 日 上午 10:11

Added much more special structures to build (factories, storages, radars, transmitters...), village relationship displayed now as colored markers, other experimental marker additions, some other tweaks/fixes

更新于:2014 年 6 月 1 日 上午 4:27

Fixed many issues with artillery/mortar support, added tactical glasses for undercover mode

更新于:2014 年 5 月 31 日 上午 5:34

Exploding barrels no more kill player, added player needs feature - causes now blurry vision/black outs if not eating, drinking and/or sleeping. Can be set off in start options. House item range is now related with ambient life setting. Some other tweaks/fixes

更新于:2014 年 5 月 30 日 上午 10:13

Thrown objects and explosion at player should have now right outcomes.

更新于:2014 年 5 月 30 日 上午 6:54

Land/Air-vehicles (including mod content) can be created now near factories, vehicles can be scrapped new factories, AI units use smoke, added deadly barrels, PP-effects can be now selected at mission start +tweaks/fixes

更新于:2014 年 5 月 24 日 下午 1:14

Village relationship/speciality now save (once next time custom saving (in WLA-menu or 0-0-0)), bug in team-mate staying toggle fixed

更新于:2014 年 5 月 23 日 上午 9:54

Quick addition

更新于:2014 年 5 月 23 日 上午 9:49

Guardpost guards now have behaviour script running (disabled it accidentally at some point)

更新于:2014 年 5 月 23 日 上午 6:23

Height can be set now in construct system (new slider), WIP may include better ways later.