Arma 3
WLA: Amalgamation
Viser 211-220 af 409 forekomster
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Opdatering: 3. juni 2014 kl. 11:22

UI additions, other tweaks/fixes

Opdatering: 2. juni 2014 kl. 10:11

Added much more special structures to build (factories, storages, radars, transmitters...), village relationship displayed now as colored markers, other experimental marker additions, some other tweaks/fixes

Opdatering: 1. juni 2014 kl. 4:27

Fixed many issues with artillery/mortar support, added tactical glasses for undercover mode

Opdatering: 31. maj 2014 kl. 5:34

Exploding barrels no more kill player, added player needs feature - causes now blurry vision/black outs if not eating, drinking and/or sleeping. Can be set off in start options. House item range is now related with ambient life setting. Some other tweaks/fixes

Opdatering: 30. maj 2014 kl. 10:13

Thrown objects and explosion at player should have now right outcomes.

Opdatering: 30. maj 2014 kl. 6:54

Land/Air-vehicles (including mod content) can be created now near factories, vehicles can be scrapped new factories, AI units use smoke, added deadly barrels, PP-effects can be now selected at mission start +tweaks/fixes

Opdatering: 24. maj 2014 kl. 13:14

Village relationship/speciality now save (once next time custom saving (in WLA-menu or 0-0-0)), bug in team-mate staying toggle fixed

Opdatering: 23. maj 2014 kl. 9:54

Quick addition

Opdatering: 23. maj 2014 kl. 9:49

Guardpost guards now have behaviour script running (disabled it accidentally at some point)

Opdatering: 23. maj 2014 kl. 6:23

Height can be set now in construct system (new slider), WIP may include better ways later.