Arma 3
WLA: Amalgamation
Se afișează 151-160 din 409 intrări
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Actualizare: 12 aug. 2014 @ 3:08

Hotfix: Camps got deleted sometimes (full restart needed to bring those back), + some other tweaks/fixes

Actualizare: 11 aug. 2014 @ 11:17

Mil Shop can be used to buy mod vehicles (if those are added in related lists in mod section), counter-attack rules improved, less exploding vehicles in camps +other tweaks/fixes and small additions.

Actualizare: 10 aug. 2014 @ 13:10

Added WIP basecamps for NATO, Green Army and CSAT (arrive only after some time), some more events, marked vehicle zones are much more active now to defend their camps and moving closer to opposite side camps (which also find their way around water areas to their destination), resistance soldiers can be recruited in friendly villages +much tweaks/fixes/other small additions

Actualizare: 8 aug. 2014 @ 6:29

Small fix

Actualizare: 8 aug. 2014 @ 3:56

Tweaks and fixes (own made factory effect multiplying issue fixed/stopped), guards arrive to guardposts now sharing the vehicle

Actualizare: 7 aug. 2014 @ 10:10

Some fixes and tweaks (made factories/storages should load right now after loading mission progress, static weapons should appear more correct when respawned)

Actualizare: 6 aug. 2014 @ 11:59

Some tweaks and fixes. Dog packs/wandering sheep disabled for stability tests (adding those back later at least as optional feature)

Actualizare: 5 aug. 2014 @ 12:49

Gear cam hotfix

Actualizare: 5 aug. 2014 @ 12:00

Added chopper task to transport units between random strategic locations, CSAT camp attacks should finally launch right, some other fixes and tweaks.

Actualizare: 4 aug. 2014 @ 6:55

CSAT camp attacks should trigger again, UI text size weaks (got too small with smaller displays)