Space Engineers

Space Engineers

Whip's Artificial Horizon Redux
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更新: 2024年10月14日 @ 11時30分

Version 1.12.8

Summary
Fixed newly introduced type deduction issue with MathHelper.Clamp

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/13007dcf500ffe21d48d2a33cb22b7f5e687191a

更新: 2024年2月15日 @ 10時39分

Version 1.12.7
Changelog[github.com]

Added altitude offset, minor visual changes to minimize horizontal width

更新: 2024年1月17日 @ 15時05分

Version 1.12.2
Changelog: https://github.com/Whiplash141/SpaceEngineersScripts/commit/573327ace0641b0489a0c2758d8068be5161cbba

Added acceleration mode enum to allow users to switch between m/s2 and g's for accel display. Also added units to displayed quantities.

更新: 2022年3月10日 @ 14時48分

Version 1.10.2
  • Added animated title screens

更新: 2021年4月22日 @ 14時39分

Version 1.9.1
  • Changed how script background is set to help with sync

更新: 2021年1月3日 @ 11時59分

Version 1.9.0
  • Added vertical speed indicator
  • Improved text box text centering
  • Gave pull up text box more padding so text is easier to read
  • Centered subtext to avoid clipping on some text panels

更新: 2020年12月1日 @ 11時35分

Version 1.8.1
  • Added buffered average to terrain derivative to smooth out noise
  • Made use of bugfixes to Ini

更新: 2020年6月12日 @ 11時33分

Version 1.7.0
  • Workaround for Keen's broke ass sprite caching system. Sprites will now be forced to draw on servers periodically.

更新: 2019年5月1日 @ 17時45分

Version 1.5.0
  • Added collision imminence indicator. Two arrows will move towards the center of the screen the sooner a collision is detected

更新: 2019年4月30日 @ 18時43分

Version 1.4.6
  • Reverted "Collision warning time threshold" back to 5 seconds after my shit reflexes lead to me smashing into the ground (Better safe than sorry)