Hearts of Iron IV

Hearts of Iron IV

Sealand (NOT COMPATIBLE)
Mostrando 1-10 de 10 aportaciones
Actualización: 24 ABR 2019 a las 8:35

Properly added nudge files, (hopefully) preventing crashes related to naval units, as well as land units having no path to other provinces.

Actualización: 21 ABR 2019 a las 8:32

Aaaaand changed around some decision stuff with the novelty passports. Now a bit of a slower ramp-up, but better long-term. Probably horrendously unbalanced late-game, but IM WORKIN ON IT

Actualización: 21 ABR 2019 a las 8:14

Sealand's formidable army now has its own specialised infantry equipment type! Special in name, mostly, as it's still using the base infantry equipment stats for now. I've also updated the flags to be less MS Painty, added an army commander, and set up a little something for later updates involving the Sealand Rebel Government.

Actualización: 18 ABR 2019 a las 15:35

Added decisions allowing Sealand to not wallow with less than 100 manpower for 90% of the game.

Actualización: 18 ABR 2019 a las 10:44

Sorted out the units and everything, turns out I misunderstood the way manpower works with oobs. Upped the population and changed conscription laws to account for Paradox's ridiculous concept that a nation with two dozen people in it can't wage war on a global scale.

Actualización: 18 ABR 2019 a las 9:18

Learned how to actually use nudge, so units will actually be able to move through Sealand. Also made the size of the province a bit bigger; as freaking hilarious as it is to have a state be at the literal minimum size, now you'll actually be able to click on the state without selecting units.

Actualización: 18 ABR 2019 a las 7:53

Added workshop thumbnail, removed custom units until fixed.

Actualización: 18 ABR 2019 a las 7:52

Initial Upload

Actualización: 18 ABR 2019 a las 7:39

Initial Upload

Actualización: 17 ABR 2019 a las 17:10

Initial Upload