Hearts of Iron IV

Hearts of Iron IV

Sealand (NOT COMPATIBLE)
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Update: 24 apr 2019 om 8:35

Properly added nudge files, (hopefully) preventing crashes related to naval units, as well as land units having no path to other provinces.

Update: 21 apr 2019 om 8:32

Aaaaand changed around some decision stuff with the novelty passports. Now a bit of a slower ramp-up, but better long-term. Probably horrendously unbalanced late-game, but IM WORKIN ON IT

Update: 21 apr 2019 om 8:14

Sealand's formidable army now has its own specialised infantry equipment type! Special in name, mostly, as it's still using the base infantry equipment stats for now. I've also updated the flags to be less MS Painty, added an army commander, and set up a little something for later updates involving the Sealand Rebel Government.

Update: 18 apr 2019 om 15:35

Added decisions allowing Sealand to not wallow with less than 100 manpower for 90% of the game.

Update: 18 apr 2019 om 10:44

Sorted out the units and everything, turns out I misunderstood the way manpower works with oobs. Upped the population and changed conscription laws to account for Paradox's ridiculous concept that a nation with two dozen people in it can't wage war on a global scale.

Update: 18 apr 2019 om 9:18

Learned how to actually use nudge, so units will actually be able to move through Sealand. Also made the size of the province a bit bigger; as freaking hilarious as it is to have a state be at the literal minimum size, now you'll actually be able to click on the state without selecting units.

Update: 18 apr 2019 om 7:53

Added workshop thumbnail, removed custom units until fixed.

Update: 18 apr 2019 om 7:52

Initial Upload

Update: 18 apr 2019 om 7:39

Initial Upload

Update: 17 apr 2019 om 17:10

Initial Upload