Stellaris
~ StarNet AI
Показані результати 91–100 із 591
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Оновлено: 30 листоп. 2021 о 1:56

Оновлено: 29 листоп. 2021 о 13:53

Found a flaw in my industry district scripts. Found a few cases when GA AI wasn't building ships because they weren't needed despite staying at max alloy and as a result crashing the market price.

Changes:

Districts, Ship_types, Ai_budget.

Оновлено: 24 листоп. 2021 о 16:07

Added some more ascension perk changes, intended to make AI more likely to take at least one of the good lategame scaling perks.

Changed files:

Ascension perks.

Оновлено: 24 листоп. 2021 о 14:46

Minor economy changes (luxury housing were built in a few cases where holotheatre was a better idea). Increased priority of prosperity tradition tree, few small ascension perks changes.

Changed files:

Buildings, ascension perks, tradition_categories.

Оновлено: 24 листоп. 2021 о 12:05

Оновлено: 24 листоп. 2021 о 11:33

Оновлено: 24 листоп. 2021 о 11:16

AI was picking Interstellar Dominion way too much for my taste.

Changes:
Ascension perks, traditions.

Оновлено: 22 листоп. 2021 о 17:38

Bureaucratic designation was missing from habitats.

Changes:

Colony_types.

Оновлено: 22 листоп. 2021 о 11:17

Small terraforming-related change.

Changed files:
ai_budgets.

Оновлено: 22 листоп. 2021 о 10:57

Ecumenopolis industrial designation was missing.

Changed files:
colony_types.