Stellaris
~ StarNet AI
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更新:2019年5月6日 @ 12時13分

Small patch.

Tiny changes.

更新:2019年5月3日 @ 12時23分

Noticed that Ensign AI overspends on their fleet. Fixed it.

Fixed overbuilding of fortresses (this was the only upgraded building where I forgot to add the destruction in the case when there is a motes shortage).

Prevented AI from taking fleet size perks (grasp/GFP) in case of not having enough alloys to fill the current fleet,

更新:2019年5月3日 @ 5時32分

Initial Upload

更新:2019年5月2日 @ 13時17分

Initial Upload

更新:2019年5月1日 @ 10時46分

Edits to address the fast surrender problem.

更新:2019年5月1日 @ 8時52分

Minor diplomacy changes, AI shouldn't be that suicidal.

更新:2019年4月30日 @ 13時47分

Small patch, some diplomacy changes (still working on it), made AI better control amenities usage, stopped AI from overspamming kinetic artillery in the lategame.

更新:2019年4月29日 @ 12時27分

Fixed few causes of passiveness in the lategame.

更新:2019年4月29日 @ 8時12分

Fixed a bug causing AI to be too peaceful in large galaxies.

更新:2019年4月29日 @ 3時14分

Large update.

Diplo changes (AI will get more commercial pacts, get more defensive pacts).

Economy changes :
AI builds ecumenopoleis are built even faster now.
AI is less prone to going too much over navalcap (they will still exceed it often but won't do it too much)

Bugfixes:
Fixed a bug where federation weren't declaring wars unless target neighboured the whole federation.
Made federations a bit more likely to form.