Stellaris
Star Wars: Starting Systems and Portrait Collection Pack
107개 중 101~107개 표시 중
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업데이트: 2019년 4월 20일 오전 12시 57분

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업데이트: 2019년 4월 18일 오전 11시 12분

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업데이트: 2019년 4월 17일 오후 3시 21분

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- Kuat Orbital Array now has Generator and Mining districts.

업데이트: 2019년 4월 15일 오후 5시 33분

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Hotfix
- Fixed an error when loading a save using the CIS causes empire flags and colors to change randomly.

업데이트: 2019년 4월 13일 오후 3시 20분

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업데이트: 2019년 4월 11일 오후 12시 34분

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- Star Forge changes -
- Balance changes:

Star Forge:
cost: 10000 energy (new) 10000 alloys (from 15000) 1000 influence (from 300)
upkeep: influence 5 (from 2)
buildtime: no change

Infinite Module:
cost: 1000 alloys (from 50)
upkeep: 5 energy (from 1)
buildtime: 250 days (from 50)
starbase shipyard capacity: reduced to 5 (from 10)

Bugfixes

-Fixed a bug where the Beshqek (Byss) system would not spawn in the imperial center (+) initializer.
-Fixed an issue where you could build both the JCW and GGW Sith Academies on the same planet.

업데이트: 2019년 4월 9일 오후 4시 55분

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Notes:

This is just an addon to the main Star Wars ship mod that adds several extra features to improve immersion or roleplaying as a Star Wars faction. Please note that some of the buildings, civics, and megastructures in this mod are not completely balanced with the main game. If there is something that may be a bit overpowered to your liking or have suggestions for new ideas, please let me know, and I'll make the necessary changes. Ultimately, this mod is just for fun. I hope you enjoy it in addition to the Ship mod.

Cheers. :)