Garry's Mod
Mass Center
8件中 1-8 を表示
更新:2018年6月5日 @ 13時12分

V2.01:
-fixed a client/server security issue
-fixed mass center display sometimes staying behind after monitored props got deleted

更新:2018年5月29日 @ 21時07分

V2:

-Rewrote everything from the ground up, to bring the code up to recent standards.
I have mostly focused on performance, since the previous version was quite terrible in this regard and had a lot of crap running all the time.
There should now be zero client or server operations running when the tool is not being used. Server to client data transfer is now also limited to a 100ms interval, instead of happening every frame.

-New prop selection system, that allows you to see exactly which props will be selected instead of the old and buggy system that only displayed selection area bounds.

-Added total mass display alongside the center of mass

-The local mass center of individual entities' physics object is now used as the origin point for calculations, which will improve the accuracy of the displayed center of mass. The previous version just used entities coordinate centres.

更新:2016年9月20日 @ 8時35分

V1.21 Improved compatibility with other addons

更新:2015年8月24日 @ 8時47分

Current version is now displayed in the Q tool menu

更新:2015年8月24日 @ 7時00分

V1.2 Released!

-Overhauled client/server architecture:
This means the tool should now work properly in multiplayer servers.

-Fixed mass of selected props not updating:
Changing the weight of props while they are selected should now behave as expected.

-Fixed custom area radius not taking effect

-General ruggedization

更新:2013年8月8日 @ 3時36分

Fixed an error occuring before clientside lua startup

更新:2013年8月7日 @ 7時44分

V1.1 Added area select function

更新:2013年8月6日 @ 14時14分

V1.0 Initial release