Sid Meier's Civilization VI

Sid Meier's Civilization VI

Renewable Energy Complexity
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更新于:2024 年 5 月 1 日 下午 8:12
作者:JNR

Fixed some adjacency tooltip text.

更新于:2023 年 4 月 15 日 上午 11:42

fixed modinfo references to deleted file

更新于:2023 年 4 月 11 日 上午 9:54

backend changes for 6T compatibility

更新于:2023 年 1 月 21 日 上午 2:17

Renewables Power Plant building now affected by Science Foundations policy and City State bonuses (with Ethiopia DLC).

更新于:2022 年 3 月 1 日 下午 12:48

- prepared compatibility for an upcoming mod

更新于:2022 年 2 月 3 日 上午 10:06

fixed collection improvement not appearing

更新于:2021 年 7 月 22 日 下午 7:07

renewable power is now collected via improvement instead of a building. Big thanks to Albro for supplying their Power Station model from City Lights for this. Mod is compatible with City Lights, with both active the CL Power Station will take over the role of nenewable power collection.

更新于:2020 年 7 月 12 日 上午 2:06

- fixed text for Reyna not showing up

更新于:2020 年 7 月 11 日 下午 3:18

- streamlined improvement power bonuses
- reworked improvement yield bonuses
- adjusted names for buildings, projects, and the resource
- added model for Battery Power Station

更新于:2019 年 2 月 28 日 上午 1:21

Uploaded correct files for v2.2