Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Module Maze
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更新于:2019 年 5 月 14 日 上午 10:34

- Remove some walls from the maze.
Manual reprint required (technically)

更新于:2019 年 5 月 9 日 上午 1:03

Various fixes
- Souvenir should no longer fail when Crazy Talk, Giant's Drink, Simon's Star, or Pigpen Rotations are selected as starting locations or as incorrect answers.
- The Giant's Drink has also been fixed for the Logfile Analyzer
- Actually make the code to force a minimum amount of moves work
- Remove 19x19 restriction on starting/ending locations
- Fix typo

更新于:2019 年 5 月 7 日 上午 10:20

- As it turned out, the last update did end up moving something. Let's move it back.

更新于:2019 年 5 月 6 日 下午 9:17

- minor update to the SVG in the manual. Nothing has physically moved.

更新于:2019 年 5 月 6 日 下午 3:14

- Fix an issue where comparisons between the module sprite sheet and souvenir sprite sheet would fail every time

更新于:2019 年 5 月 5 日 下午 11:57

- Major Change: The maze has been upgraded to a 20x20 grid

更新于:2019 年 2 月 11 日 下午 3:37

- Logfile Analyzer update [Rot Decoding -> Pigpen Rotations]
Let me know if this causes any issues.

更新于:2019 年 2 月 10 日 上午 10:37

- Changed some internal files that were causing errors. Leaving bug check in just in case.

更新于:2019 年 2 月 10 日 上午 9:10

- Attempt to isolate a bug when solving the module.
- If the bug is encountered, it should now ignore the bug and allow you to solve the module.

更新于:2019 年 2 月 9 日 下午 7:26

- Initial Commit