Garry's Mod

Garry's Mod

Fixed Super Gravity Gun SWEP
Ergebnisse 51–60 von 76
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Update: 21. Mrz. 2020 um 2:02

* Added scgg_affect_players, a toggleable cvar for whether the SCGG should pick up and/or shoot players.
* Fixed a multiplayer bug where the SCGG would fail to pick up anymore objects after picking up the first object properly.

Update: 26. Feb. 2020 um 22:23

* Fixed scgg_enabled 0 not removing the SCGG upon deploy.

Update: 26. Feb. 2020 um 2:00

Buff has been slightly reduced.
* The max health values are now different between each scgg_style mode. HL2 style gets 225, GMOD style gets 1000.

Update: 26. Feb. 2020 um 1:26

The Super Gravity Gun has been buffed!
* The SCGG's max health for targets is now raised to 500. It can now grab and kill a full-health Antlion Guard!
* Antlion Workers now explode (without errors) upon death instead of ragdolling from the SCGG.

Update: 24. Feb. 2020 um 7:57

* Some minor bugfixes.

Update: 15. Feb. 2020 um 5:02

* Further fix of previous fix. Sorry.

Update: 15. Feb. 2020 um 4:56

* Combine balls now bounce out in a random direction instead of staying still.

Update: 7. Dez. 2019 um 23:49

About time I updated this addon, also GMPT didn't update the addon for 2 times already.
* Pickup system now similar to the OG gravity gun! Pulls objects constantly towards you if they're out of range.
* Added new convar scgg_deploy_style, for legacy attributes to scgg_style.

Update: 14. Nov. 2019 um 22:43

* Fixed convars not initializing, which in turn broke the whole weapon.

Update: 15. Aug. 2019 um 2:03

* Fixed effects for incompatible viewmodels so stray sprites will no longer be floating in the last position they were.