RimWorld
Multiplayer Compatibility
Visualizzazione di 21-30 elementi su 268
< 1  2  3  4  5 ... 27 >
Aggiornamento: 6 ott 2024, 13:21

- Update Alpha Memes compat (#476)
- Update desync stuff checker to look for mote saturation checks (#477)

Aggiornamento: 2 ott 2024, 14:13

- Update Alpha Animals, reformat class, fix errors (#474)

Aggiornamento: 26 set 2024, 19:33

- Modify JecsTools compat to support partial patching (#470)
- Target .NET Framework 4.8 (#471)
- Compat for "A RimWorld of Magic" (#383)
- Update MpCompatPatchLoader and sync field attribute (#472)

Aggiornamento: 4 set 2024, 0:49

- Update Ancient urban ruins compat (#468)
- Update debug action related to desync source searching (#469)

Aggiornamento: 29 ago 2024, 23:54

- Ancient Urban Ruins compat (#465)
- Include GitHub link for VFE Insectoids 2 (#467)
- Sync VEF graphic customization and Vanilla Persona Weapons Expanded (#466)

Aggiornamento: 23 ago 2024, 10:33

- Sync Time-of-Day Switches copy/paste interaction (#462)
- Update Designator Shapes to add a hard 10000 cells limit in MP (#463)
- Remove patches for outdated mods with sequels (#464)

Aggiornamento: 17 ago 2024, 20:00

- Added compat for Vanilla Aspirations Expanded (#461)

Aggiornamento: 15 ago 2024, 20:13

- Compat for Vanilla Factions Expanded - Insectoids 2 (#458)
- Compat for Vanilla Races Expanded - Insector (#459)
- Update Vehicle Framework to sync designators, remove redundant patch (#460)

Aggiornamento: 7 ago 2024, 19:07

- Fix RimFridge warnings (#457)
- Fix/update RPG Style Inventory (#456)
- Remove RimHUD compat (#455)
- Updated Alpha mods (#454)

Aggiornamento: 7 ago 2024, 19:06