Don't Starve Together

Don't Starve Together

G10MM-3R
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Aggiornamento: 11 ago 2021, 11:45

Changes since oblivioncth was added:

- The webby whistle and other childspawner related behavior will now function properly
- The drone will now always respect the harvest threshold set in the user config for multi-level producers (i.e. Bee Boxes)
- The Return of Them: Reap What You Sow plants can now be turned on or off explicitly (they could always be harvested) via a new config option.
- Due to the above change, the Veggies/Fruits filter in the config options now only affects already harvested plants

Aggiornamento: 11 nov 2019, 9:32

Changelog:
- Added a workaround fix for crashes related to building G10MM-3R Statue on boats.

Aggiornamento: 26 feb 2019, 9:10

Changelog:
- Added movespeed configurability;
- Fixed a bug where G10MM-3R would pick up items indefinitely while having full inventory;
- Improved G10MM-3R's emergency state in case something breaks.

Aggiornamento: 10 feb 2019, 19:29

Changelog:
- Added harvesting configurability;
- Fixed a bug where G10MM-3R would sometimes be able to equip items;
- G10MM-3R can no longer target Sculpting Tables.

Aggiornamento: 9 feb 2019, 14:58

Changelog:
- Added Hound's Teeth and Beefalo Wool to the pickup list;
- Added recipe tech level configurability;
- Improved G10MM-3R's timeout behaviour.

Aggiornamento: 1 feb 2019, 13:51

Changelog:
- Added a "Caterpillar" skin for G10MM-3R and his Base!
- Added compatibility with the "Legion" mod.

Aggiornamento: 26 gen 2019, 4:09

Changelog:
- Added a "Clockwork" skin for G10MM-3R Base and G10MM-3R!

Aggiornamento: 23 gen 2019, 10:01

- Added various configs - customize this mod to suit your needs!
* Customizable G10MM-3R Base Recipe;
* Choose if G10MM-3R Base's container is a Chest or an Icebox;
* G10MM-3R can now target structures (Drying Racks, Farms, Bee Boxes) if you so desire!
* Exclude unwanted items from G10MM-3R's pickup list!
- Added new icons to the G10MM-3R Base, used when Icebox is enabled;
- Fixed a bug where G10MM-3R would break stacks when there was still space in the base.

Aggiornamento: 21 gen 2019, 12:31

Changelog:
- Fixed a bug where G10MM-3R would chase moving objects until getting lost;
- G10MM-3R now respawns upon game reload if it was removed/deleted;
- You can now choose (in Mod Settings) if the Base's container should be a Chest/Icebox!

Aggiornamento: 19 gen 2019, 16:45

Changelog:
- Added a range display to G10MM-3R Base - visible while placing deployables;
- Fixed an issue with G10MM-3R not getting frozen correctly;
- Added a few more entries to the list of items pickable by G10MM-3R (e.g. Silk, Fish)