DayZ
Community-Online-Tools-Test
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更新于:2024 年 7 月 25 日 上午 7:48
作者:◣ ▲▼▲

- Removed mission weather from RPC

更新于:2024 年 7 月 24 日 上午 4:13
作者:◣ ▲▼▲

- Increased cursor distance for spawn on target
- Enabled ability to heal alive players and creatures via ESP
- Reduced animation LOD jittering when spectating players
- Fixed items without model not getting filtered out in Object Spawner
- Added ability to ban players
- Animate sidebar
- When toggling sidebar, hide/show currently open COT windows instead of closing
- Added icons for all COT modules
- New weather manager with more fine-grained control and preset support
- Visually show item health in Object Spawner preview
- Show categories in teleport menu
- Double-clicking teleport location teleports to that location
- Add & delete teleport locations directly from menu
- When teleporting, place above water
- Fixed forms not being dereferenced on window close, leading to pontential UI issues

更新于:2024 年 4 月 30 日 上午 3:25
作者:◣ ▲▼▲

- Added COT QuickActions (if COT is toggled on and Actions.QuickActions permission is set, time-based actions only take about a second to complete)
- Spawning ImprovisedExplosive via Object Spawner with attachments set to 'Auto' spawns w/ plastic charges + remote detonator

更新于:2024 年 4 月 27 日 上午 11:53
作者:◣ ▲▼▲

- Improved accuracy of object spawner get object at cursor raycast
- Fixed not re-enabling inputs if UIAction w/ focused widget is destroyed

更新于:2024 年 4 月 22 日 上午 11:32
作者:◣ ▲▼▲

- Unlink layout root in handler DTOR
- Don't allow null parent when creating widgets in UIActionManager
- Improved object spawner
- Slightly adjusted ESP form

更新于:2024 年 4 月 18 日 上午 7:33
作者:◣ ▲▼▲

- Sort permissions for network send/receive to guarantee correct order

更新于:2024 年 4 月 10 日 上午 5:53
作者:◣ ▲▼▲

- Don't clear permissions when deserializing, we want union of old and new
- Fixed setting quantity not affecting battery energy
- Prevent vehicle damage if driver has godmode

更新于:2024 年 3 月 3 日 上午 11:51
作者:◣ ▲▼▲

- Moved spawn in inventory of target to separate option
- Auto-select current player when using spawn on selected player(s)

更新于:2024 年 2 月 29 日 上午 6:29
作者:◣ ▲▼▲

- Spawning object on cursor will spawn in inventory of target if possible
- VehicleSpawner UI will now use DisplayName from JSON if not empty
- ItemSet spawner UI readability improved

更新于:2024 年 2 月 27 日 上午 4:52
作者:◣ ▲▼▲

- Allow choosing between chat message or notification when messaging player