DayZ
Community-Online-Tools-Test
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更新于:1 月 28 日 上午 8:29
作者:◣ ▲▼▲

- Fixed possible client CTD under 1.27 Experimental if disconnecting while ESP player skeletons are enabled

更新于:1 月 23 日 上午 6:22
作者:◣ ▲▼▲

- DayZ 1.27 Experimental compatibility
- Freezing player now actually freezes
- Added configurable freeze player keybind

更新于:2024 年 12 月 12 日 上午 7:18
作者:◣ ▲▼▲

- Do not hide scope in 3rd person ADS
- Limit spectator camera Y to surface Y
- Keep head hidden after entering 1st person spectator camera to avoid head flicker during lag
- Automatically hide newly attached headgear/mask/eyewear in 1st person spectate
- Fixed spectator camera going into ADS mode when looking down while not raised
- Improved swimming spectator camera (follow player direction, not head)
- Added eye zoom in free and spectator camera
- When switching between spectator and free camera, take over FOV of previous camera
- Added network ID to ESP meta
- Added basic object type properties to ESP meta
- Prevent client freezing while creating/deleting many ESP widgets by limiting the number of created/deleted widgets per time interval
- Added separate ESP options for buildings, rocks, plain objects, trees, bushes and unspecified objects
- Limit ESP radius to 300 when including trees or bushes to prevent excessive slowdown
- Fixed object preview keeping the health data from previously selected object for AI
- Changed order of network ID in vehicle manager (consistency with ESP module & correct sorting)

更新于:2024 年 10 月 29 日 上午 11:33
作者:◣ ▲▼▲

- Keep velocity when changing directions in freecam
- Added: Hold walk key in freecam to slow down camera movement
- Dynamically size ESP widgets and increased header font size
- Fixed ESP move to cursor for vehicles
- Add missing parts when repairing transport
- Updated camera UI
- Fixed ESP instantly updating object position/orientation when typing in the text fields with autorefresh on
- Fixed vehicle teleport when not sitting in driver seat
- Added webhooks for player count and object placement
- Fixed a NULL ptr on client forms
- Adjusted filters for player/AI to work better in SP

更新于:2024 年 10 月 17 日 下午 2:54
作者:◣ ▲▼▲

- Added richtext to example module
- Fixed ESP deselect all
- Can hold SHIFT in number text fields to increase increment when scrolling with mouse wheel
- Fixed player scaling not working properly
- Added dolly cam spectator camera
- Fixed hide scope in 1st person being linked to 3rd person toggle and flickering
- Fixed deselecting client player in player list if temporarily unavailable (e.g. during teleport)
- Added translated location names for Sakhal
- Adjusted freecam acceleration rate
- Show previews for creatures

更新于:2024 年 9 月 26 日 上午 7:44
作者:◣ ▲▼▲

- (1.26) Fixed wrong range for wind magnitude in quick actions
- (1.26) Fixed swapped duration and transition for wind magnitude and direction
- Added instant build/dismantle QuickActions (no tool needed)
- Renamed Loadouts to Spawner System
- Vehicle Manager: Fixed no vehicle icon/wrong color on map until hover
- Added confirmation for loadout delete
- Added confirmations for actions affecting multiple players

更新于:2024 年 9 月 17 日 上午 8:49
作者:◣ ▲▼▲

- Less confusing playerpref buttons
- Snap loadout to terrain to prevent floating

更新于:2024 年 9 月 13 日 上午 4:40
作者:◣ ▲▼▲

Fixed liquid type selector in Object Spawner

更新于:2024 年 9 月 12 日 下午 3:31
作者:◣ ▲▼▲

Note: Changes marked with (1.26) will only be visible/functional with DayZ 1.26

Loadout
  • Added a new module allowing you to create, spawn and delete "Loadouts". You can save a player loadout, a set of objects and much more. Replaces ItemSets module and Vehicle Spawner module.

ESP
  • Added a warning prompt for deleting/moving multiple objects.
  • (1.26) Added "Boat" filter.
  • Added "Archery" filter.
  • Added "Launchers" filter.
  • Added a new quick action "Save as COT Loadout" (right panel).
  • Build/dismantle actions will now automatically take care of required parts.

Player Management
  • Fixed autoselect player not working as intended in SP/offline.
  • Fixed autoselect always selecting a player.
  • Added paste position button to player details panel.
  • Fixed player values refresh in SP/offline.
  • Added a warning prompt for any actions involving multiple players.
  • Added "Vomit" button.
  • Added "Scale" button.
  • Added ability to save/load two different groups of player selections.
  • A/Z and Z/A sorting.
  • Added "Select All" button to player list.
  • Added "Deselect All" button to player list.
  • (1.26) Added heat buffer stat (the +++ next to your temperature).
  • (1.26) Added heat comfort stat (READ ONLY).
  • Added admin NVG option.
  • Player search will now try to preview the closest matching username.
  • Player list will now display the COT user role if they have one.
  • Bans can now have a duration (no UI for it yet).
  • Bans can use Steam ID.
  • Most actions can now be applied to multiple users.
  • Reorganized the player stats.
  • Limit player list to a maximum of 200 possible player entries (speeds up opening/closing the player management window).

Weather
  • (1.26) added quick action "Snowy".
  • Added weather category toggles.
  • (1.26) Added snow.
  • (1.26) Added snow thresholds.
  • (1.26) Added dynamic fog.
  • (1.26) Added wind magnitude.
  • (1.26) Added wind direction.
  • (1.26) Updated all default presets.
  • Weather presets will now hide quick actions and weather category toggles.
  • (1.26) Removed legacy wind.

Camera
  • Added a speed slider.

Teleport
  • Added a warning prompt for any actions involving multiple players.

Map
  • Added a warning prompt for any actions involving multiple players.
  • You can now teleport the selected players on the map directly.

Object Spawner
  • Fixed client error log spam due to SetHealth usage.
  • (1.26) Added a temperature slider.
  • Object deletion will now detect items with their collisions if the safety is disabled.
  • Set health of damage zones and attachments according to main object health.

Vehicle Management
  • Fixed deleting vehicle and teleporting to vehicle not working in SP/offline.
  • Set player position to road surface level when teleporting to vehicle.
  • Fixed deleting covered vehicles not working.
  • (1.26) Added support for vanilla boats.
  • Show Expansion vehicle owner info in vehicle details.

Example Module (for modders)
  • Added categories.
  • Added button toggle.
  • Added search preview.
  • Added select box.
  • Updated dropdown.

COT UI
  • Disabled widgets can now have custom colors (for modders).
  • Added button toggles with custom ON/OFF text (for modders).
  • You can now set text inside sliders (for modders).
  • Sidebar will now "minimize" when a module window is visible.

Misc
  • Fixed compile error with DayZ 1.26.
  • Fixed COT not auto-deactivating on server when disconnecting while still active.
  • COT QuickActions now supports crafting and liquid related actions (if COT is toggled on and Actions.QuickActions permission is set, these actions only take about a second to complete).
  • Reduced COT PlayerBase netsynced vars from 8 down to 2 to have more headroom for other mods registering netsynced vars on PlayerBase.

Known Issues
  • You cannot ban a player who isn't online.
  • Object Spawner quantity bar doesnt change color based on the liquid type.
  • Some UI bugs can happen on older modules.

更新于:2024 年 8 月 9 日 上午 10:53
作者:◣ ▲▼▲

- Even more debugging for CreateWidgets part 2