Dota 2
DOTA AUTO CHESS
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Actualización: 19 NOV 2019 a las 2:37

● Mjollnir: +30 Damage, +40 Attack Speed(from +50/+30). 25% chance on attack to release a bolt of electricity that leaps between 5 targets, dealing 200 magical damage to each.
● Dagon: -40% enemy Magic Resistance on attacks (from -30%),+100% mana gained by dealing damage. Active: Deals 400 magical damage to a random enemy chess piece.
● Daedalus: +30 Damage, +40 Attack Speed(from +40/+0). 10% chance to critical hit for 400% damage.
● Black King Bar: +20 Damage, +15% Health. Active: Grants spell immunity and 100% magic resistance for 7 sec. (from 8 sec)
● Desolator: +40 Damage, -10 enemy Armor on attacks. (from +30/-12)
● Monkey King Bar: +60 Damage, +35 Attack Speed (from +80/+10). Attacks pierce through evasion.
● Shiva's Guard: +10 Armor, +50% mana gained by dealing damage (from +100%). Active: Emits a freezing wave that slows the attack speed of enemies within 5 cells by 40 for 4 seconds. (from -50 speed)
● Battle Fury: +20 Damage, +20 Attack Speed, +15 Health Regeneration, +50% mana gained by dealing damage (from +30/+0/+10/+100%). Melee attacks deal 30% cleave damage in a range of 2 cells.
● Refresher Orb: +30 Health Regeneration, +100% mana gained by dealing damage (from +20/+200%). Active: Resets the cooldown of abilities.
● Scythe of Vyse: -40% enemy Magic Resistance on attacks, +200% mana gained by dealing damage, +250 Health (from -20%/+50%). Active: Randomly transforms an enemy piece into a harmless animal for 8 sec.
● Assult Cuirass: +5 Armor, +10 Attack Speed. Aura: Grants +5 armor and +10 attack speed to allies within 1 cell. Enemies within 1 cell suffer -5 armor and -10 attack speed. (from a +10/+10 allied aura with no self bonus)
● Divine Rapier: +200 Damage, +20 Attack Speed (from +300/+0). Drops to another random player when failing a home battle.

Actualización: 19 NOV 2019 a las 2:26

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『Synergy Changes』
● Balanced Elves' Evasion bonus from 25%/15%/45% to 20%/20%/45%.
● Balanced Warriors' Fortified Armor bonus armor from 7/5/11 to 6/6/11.
● Balanced Mages' Magic Vulnerability magic resistance decrease from 35%/30%/45% to 33%/33%/45%.
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● Congratulations to Venomancer for winning this week's least wins prize!
● Venomancer is now both Beast and Aqir.

Actualización: 31 OCT 2019 a las 21:31

● localization

Actualización: 31 OCT 2019 a las 8:52

[Let's GO, new season!]
● The Chessroom has been cleared! Log in to the game and Claim your end-of-season rewards in Event panel!
● The new season, S4 Pumpkin has kicked off from 01/11 to 31/12. As usual, all players start from Unranked and the new rank is determined after approximately 5 games. The end-of-season rewards for S4 is determined by the highest rank achieved in the season.
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[Item drop balance]
New item drop mechanism is now used in the new DAC season to further balance the games:
● Now a Loot Chest is rewarded for winning each Loot Round. (Previously only available in Round 10, 20, 30, 40 and 50.)
● Loot Chest dropped in later rounds have greater chances to find more powerful items. Higher-tiered items can only be found in Loot Chests dropped after Round 25.
● The first 3 Loot Rounds no longer drop items or consumables on chance.
● Each neutral creep from Round 10 onwards still drops items on chance, limiting to lower-tiered and mid-tiered items only. Consumable drop compensation (Tango and Mango) and item drop rate compensation apply from Round 10 onwards as well.
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● Slightly adjusted Aqirs' Infection summoning level range:
(2) Aqirs' Infection summons at the same level or 1 higher. (0~1)
(4) Aqirs' Infection summons at the same level, 1 or 2 higher. (0~2 up from 1~2)
● Rearranged the layout in Leaderboard panel to fix the name display issue. (Somehow failed though)

Actualización: 30 OCT 2019 a las 8:15

● As usual, the last day of the Season 3 (10/31) will be the off-season day to award the excellent players. Games played on the day do not affect your rankings. S4 - Pumpkin kicks off on 11/01!
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● Shadow Fiend ($3 Demon Warlock) has now rejoined the game.
● Balanced Orcs' Battle Hardened bonus:
(2) Orcs: All allies have +100 health. (from +200 to friendly orcs)
(4) Orcs: All allies have +200 health. (from +200 to friendly orcs)
(6) Orcs: All allies have +8x(Courier health lost) health.(down from 10x Courier health lost)
● Decreased the chance of (4) Aqirs' Infection summoning a piece with +2 level. Reworked the algorithm to equate the chances of summoning at each level.
● Balanced Hunters' Aimed Shot bonus damage from 30/40 to 25/40.
● Huskar's Burning Spear now deals magical damage instead of pure to both Huskar and his target, and damage increased from 15/20/30 to 20/25/35.
● Balanced Abaddon's Aphotic Shield cooldown from 12 to 12/10/8 sec.
● Balanced Windranger's Power Shot cooldown from 10 to 10/9/8 sec.
● Increased Visage's base health from 950 to 1000.
● Balanced Bloodseeker's Blood Rite AoE from 250/350/500 to 250/300/400.
● Balanced Necrophos' Death Pulse cooldown from 5 to 7/6/5 sec.
● Balanced Chaos Knight's Chaos Bolt cooldown from 5 to 7/6/5 sec.
● Balanced Queen of Pain's Sonic Wave damage from 350/450/700 to 250/350/550.
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● Congratulations to Lich for winning this week's least wins prize!
● Balanced Chain Frost damage from 200/300/400 to 300, increased number of bounces from 6/9/12 to 6/9/15 and slow duration from 2.5 to 3 sec.

Actualización: 26 OCT 2019 a las 9:16

● add localization text

Actualización: 26 OCT 2019 a las 9:10

● fix bug

Actualización: 26 OCT 2019 a las 8:51

● Welcome to Diretide on drodo island!
● UI optimization: A flag icon on player panel to show battle result of this round.
● fix item disappearance bug

Actualización: 22 OCT 2019 a las 4:51

● FIX BUG

Actualización: 21 OCT 2019 a las 4:24

● FIX BUG