XCOM 2
[WOTC] Molotovs by Iridar
Mostrando 1-10 de 13 aportaciones
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Actualización: 11 MAY 2024 a las 22:13
por Iridar

Added Russian translation. Removed armor pierce. Fixed a few log warnings.

Actualización: 22 JUL 2022 a las 6:56

Fix encoding for Russian localization.

Actualización: 19 JUL 2022 a las 7:18

Added Russian translation.
Cooked the mod to reduce filesize and loading times.
Sounds for throwing the Molotov will now properly scale with Sound FX volume.

Actualización: 13 AGO 2021 a las 9:12

Added DamageTypeTemplateName property. It shouldn't come into play ever, but apparently it might with some mods.

Actualización: 11 JUL 2020 a las 7:03

Added Chinese translation by Mogwai

Actualización: 13 JUN 2020 a las 9:46

Reduced Molotovs' tier so they're lower "priority" than frags by default.

Actualización: 26 MAY 2019 a las 17:28

Updated localization a bit so you actually see the flavor text.

Actualización: 4 MAR 2019 a las 8:48

Added Spanish translation by Chu Nana Go.

Actualización: 16 ENE 2019 a las 19:19

Changed Molotov's model and material; the material is now shipped with the mod, so no more potential dependancies. Made molotov mesh smaller and changed sorting order so it now comes after Frag Grenades and should no longer get autoequipped.

Actualización: 11 ENE 2019 a las 6:46

Added config for Molotov's damage over time. Added Korean translation by Zaoll.