Stellaris

Stellaris

Red-Light Demeanour: Civic Mod
Viser 1–10 av 13 bidrag
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Oppdatering: 14. des. 2019 @ 4.32

UPDATED RULES

Oppdatering: 17. juni 2019 @ 23.39

FURTHER BALANCE CHANGES

Brothel Buildings (planet) no longer provide jobs per pop, instead provide 3 pleasure worker jobs.
Illicit Brothel Buildings now provide more crime.
Brothel Buildings (branch office) now provide a job per 100 pops instead of 50, and provide 2 jobs instead of one.

UNDOCUMENTED CHANGES FROM PREVIOUS VERSIONS
Pleasure Workers reduce production of jobs by 0.5% (might nerf this nerf a bit later).

Oppdatering: 17. juni 2019 @ 23.35

Changed Version Number to 2.3.*, please report any bugs you may encounter as so far, I have not encountered any issues.

Oppdatering: 28. jan. 2019 @ 10.23

Fixed missing localization, please report any more missing localization.

Oppdatering: 7. jan. 2019 @ 5.21

THE GREAT BALANCING 2: ELECTRIC BOOGALOO
Changes:
- Nerfed pleasure worker job somewhat, now reduces planet job production by a measely percent (0.5%, might change it) that will for the most part be counteracted by stability
- Reduced pleasure worker upkeep to be only consumer goods
- Reduced pleasure worker growth speed production to 1.25%

Oppdatering: 6. jan. 2019 @ 7.58

Trying to fix cross-breeding with a little bit of brute force.

WARNING: REPLACED 00_rules.txt WITH UPDATED CROSSBREEDING RULES, ANY MOD MODIFYING THIS FILE WILL REQUIRE A PATCH.

Oppdatering: 4. jan. 2019 @ 2.58

Due to popular demand, civic no longer requires Fanatic Xenophile to function, instead now requires some degree of xenophilia (done in a quick crude way so no "is some degree of xenophile" instead it is a simple OR statement)

Oppdatering: 3. jan. 2019 @ 13.34

Small/Big fix regarding folder names, should fix cross-breeding

Oppdatering: 27. des. 2018 @ 15.34

THE ILLICIT BUFFING
Changes
- Introducing basic integration with Criminal Syndicates, by adding a special version of the Brothel House, which grants 1 pleasure worker, and 25 crime
- Brothel Houses now give 1 Pleasure Worker per 50 pops (per 20 crime for Criminal Syndicate branch office buildings)
- Slightly buffed Pleasure Worker trade value and amenity production
- Increased planetary Brothel House cap from 3 to 4
- Removed branch office Brothel House cap
- Criminal Syndicate branch office Brothel Houses have a cap of 2

Oppdatering: 23. des. 2018 @ 9.32

Fixed a big issue revolving the Xeno-Compatibility perk, the same fix also changed how the cross-breeding with this civic works. (vis. description)

Thanks, Ascathon