Stellaris
Red-Light Demeanour: Civic Mod
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Aggiornamento: 14 dic 2019, 4:32

UPDATED RULES

Aggiornamento: 17 giu 2019, 23:39

FURTHER BALANCE CHANGES

Brothel Buildings (planet) no longer provide jobs per pop, instead provide 3 pleasure worker jobs.
Illicit Brothel Buildings now provide more crime.
Brothel Buildings (branch office) now provide a job per 100 pops instead of 50, and provide 2 jobs instead of one.

UNDOCUMENTED CHANGES FROM PREVIOUS VERSIONS
Pleasure Workers reduce production of jobs by 0.5% (might nerf this nerf a bit later).

Aggiornamento: 17 giu 2019, 23:35

Changed Version Number to 2.3.*, please report any bugs you may encounter as so far, I have not encountered any issues.

Aggiornamento: 28 gen 2019, 10:23

Fixed missing localization, please report any more missing localization.

Aggiornamento: 7 gen 2019, 5:21

THE GREAT BALANCING 2: ELECTRIC BOOGALOO
Changes:
- Nerfed pleasure worker job somewhat, now reduces planet job production by a measely percent (0.5%, might change it) that will for the most part be counteracted by stability
- Reduced pleasure worker upkeep to be only consumer goods
- Reduced pleasure worker growth speed production to 1.25%

Aggiornamento: 6 gen 2019, 7:58

Trying to fix cross-breeding with a little bit of brute force.

WARNING: REPLACED 00_rules.txt WITH UPDATED CROSSBREEDING RULES, ANY MOD MODIFYING THIS FILE WILL REQUIRE A PATCH.

Aggiornamento: 4 gen 2019, 2:58

Due to popular demand, civic no longer requires Fanatic Xenophile to function, instead now requires some degree of xenophilia (done in a quick crude way so no "is some degree of xenophile" instead it is a simple OR statement)

Aggiornamento: 3 gen 2019, 13:34

Small/Big fix regarding folder names, should fix cross-breeding

Aggiornamento: 27 dic 2018, 15:34

THE ILLICIT BUFFING
Changes
- Introducing basic integration with Criminal Syndicates, by adding a special version of the Brothel House, which grants 1 pleasure worker, and 25 crime
- Brothel Houses now give 1 Pleasure Worker per 50 pops (per 20 crime for Criminal Syndicate branch office buildings)
- Slightly buffed Pleasure Worker trade value and amenity production
- Increased planetary Brothel House cap from 3 to 4
- Removed branch office Brothel House cap
- Criminal Syndicate branch office Brothel Houses have a cap of 2

Aggiornamento: 23 dic 2018, 9:32

Fixed a big issue revolving the Xeno-Compatibility perk, the same fix also changed how the cross-breeding with this civic works. (vis. description)

Thanks, Ascathon